💡 I like to explore new technologies and make fun prototypes.
📑 I am currently working as a Senior Unity Game Developer at Greensky Games on ANOMALY, a VR PvPvE Extraction Shooter.
🎓 Graduated from Software Design at the Queen's University with a sub-specialty in Game Development.
✨ In my free time, I like to make PC and VR games with engaging magic systems.
💬 Feel free to reach out to me with job opportunities, or just for some interesting discussion.
✉️ You can shoot me an email at [email protected]! I'll try to respond as soon as I can.
✨ Current Hobby Project: Project Prototyping
- A template Unity project I use for prototyping systems, design ideas, future game jams, and for fun coding challenges!
- Currently implements systems for:
- Player proximity and picking up/dropping Interactions
- 3D In-world mouse/gamepad selectables
- An extremely extendable chess system with support for any kind of pieces [WIP]
- A tetris-grid style inventory system (think Escape from Tarkov) [WIP]
- GMTK 2023 Game Jam Submission: Strike out!
- GMTK 2022 Game Jam Submission: The Margins
🖥️ Previous Project: Aurica
- Multiplayer PvP spellcasting game with a deep and engaging magic system.
- Entirely solo-developed, using Unity assets for art and VFX.
- Labyrinthian VR for learning Unity VR Game Development
- Runic Warfare for learning Unity, university capstone project.