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DragRedSim/README.md

Hi there, welcome to my profile. Don't know what you expected to find here, but this is what you get.

In terms of coding and development, I tend to focus mostly on enhancing other projects that I want to use. Within this, I have a few key topics around which my interests lie. Specifically, you'll likely find me spending my time helping on projects for:

  • sim-racing, especially iRacing
  • 3D printing
  • gaming hardware reverse-engineering and compatibility
  • rhythm games and associated controller works
  • live-streaming
  • Arduino development

In terms of programming languages used, I tend to have enough familiarity with some of the more common languages; depending on the project, I have worked with Python, Visual Basic, the C family of languages, HTML, JavaScript, and others.

Generally, if I'm creating something from scratch, it's because I've seen something I want to achieve for myself, and then made public.

If you need to reach me off-site, I used to be able to be found on Twitter at @DragRedSim; nowadays, I'm most easily contactable over Discord at DragRedSim#6381. Be warned that I am not necessarily the most prompt responder, and it may take me a while to get to you; I do struggle with overloading from too many different tasks and topics to consider.

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  1. gts-drsr-api-retrieve gts-drsr-api-retrieve Public archive

    Calls the public GT Sport API to get the latest DR and SR values for a streaming overlay.

    Python