Skip to content

A ray casting based Slender game, from Slender's point of view πŸŒ²πŸƒπŸŒ³πŸ’€.

License

Notifications You must be signed in to change notification settings

Dmitry-White/Slender

Folders and files

NameName
Last commit message
Last commit date

Latest commit

Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 

Repository files navigation

Slender

Slender Impostors Team. Making creepy stuff that makes you kill yourself... laughing :)

forthebadge forthebadge forthebadge forthebadge

Description

A pseudo 3D game with HTML5 Canvas, CoreJS and Raycasting

Story

In vanilla Slender game all you have to do, as human, is to collect eight pieces of paper scattered among trees and bushes. The more you pick up, the harder it gets to avoid the strange slender figure, creeping you out with static radio noises from a distance. When he comes in contact with you, it turns you around and ends the game. But have you ever wondered how it looks like from Slender's perspective? Place mysterious papers on the ground to lure humans and kill them as they pause to look at the paper.

Local Usage

npm install
npm run game

Inspiration

  • Dev.Opera - Creating Pseudo 3D Games With HTML 5 Canvas and Raycasting
  • Lode - Lode's Computer Graphics Tutorial
  • Hunter Loftis - A first-person engine in 265 lines

Co-author

  • Victoria Budyonnaya - A beast when it comes to html and beauty - Elkinny

License

This project is licensed under the MIT License

About

A ray casting based Slender game, from Slender's point of view πŸŒ²πŸƒπŸŒ³πŸ’€.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published