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Update README.md
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DarknessFX authored Feb 2, 2021
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Expand Up @@ -57,7 +57,7 @@ Open Content/PhotoModeFX/BP_PhotoModeFX and compile the blueprint (ignore warnin
Open the included Content/PhotoModeFX/PMFX_SampleMap and play the level.<br/>
Press keyboard P key to start PhotoModeFX (you can change the default key and other settings on BP_PhotoModeFX Details panel).<br>
If you like the features, you can migrate BP_PhotoModeFX to other projects (UE4 will migrate any dependencies too), add BP_PhotoModeFX to your main level and test on your project.<br/><br/>--<br/>
. PhotoModeFX project files are light weight with 1,522Kb (zipped) but ReadMe screenshots raises it to 46,105Kb (zipped) .<br/>
. PhotoModeFX project files are light weight with 2,147Kb (zipped) but ReadMe screenshots raises it to 46,104Kb (zipped) .<br/>
.. The irony of a photographic system generic and multi-purpose being lighter than the photos it takes wasn't missed ..<br/>

# Samples
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