Tool to convert images in a lot of formats to data that can be used in Amstrad CPC software
img2cpc - (c) 2007-2015 Retroworks.
img2cpc [OPTIONS] fileNames
--help
Help. Show usage.
-bn, --baseName ARG
Tile base name. If not set, the filename will be used. The base name will be prepended to the filename, unless the absoluteBaseName
switch is specified.
-abn, --absoluteBaseName
Absolute tile base name. This switch should be used in conjuction with the baseName
switch. If specified, the base name specified will be the identifier to use when generating data, and the file name will be ignored.
-f
Create a flipped values look-up table for the current palette and mode.
-fwp, --firmwarePalette ARG1[,ARGn]
Palette specified in firmware values.
-g, --generatePNG
Generates PNG images, one per tile and one per mask (if transparency is set).
-h, --tileHeight ARG
Tile height. If not set, the image height is used.
-hf, --halfflip
HalfFlip. Generate data with odd lines preflipped.
-hwp, --hardwarePalette ARG1[,ARGn]
Palette specified in hardware values.
-im, --interlacedMasks
Interlaced masks. Mask values will be interlaced with pixel values.
-m, --mode ARG
Specifies the CPC Mode to generate data for. Valid values are 0 (default), 1 or 2.
-map, --tilemap
Generate tile map
-nt, --noTileset
Don't create tileset. Use this if you are creating sprites and do not need a table with all the tile pointers.
-o, --outputFileName ARG
Output file name. Default value is gfx. img2cpc will append the proper extension based on format.
-of, --outputFormat ARG
Output format. If not set, data will be generated in assembly format.
--oneFile
Generate one output file per processed file. Files will be named using the base name (if specified) and the source file name.
-opfw
Output palette (firmware values)
-ophw
Output palette (hardware values)
-os, --outputSize
Output tile size as constants. #define
s will be created in C, EQU
s in assembler.
-p, --palette ARG
Specifies input palette file.
-rgbp, --rgbPalette ARG1[,ARGn]
Palette specified in RGB values. RGB values must be specified as 0xRRGGBB
, where RR
, GG
and BB
are hexadecimal, or as an int value.
Examples: 0x1122FF
, 255
-s, --scanlineOrder ARG1[,ARGn]
Scanline order. Default value is 0,1,2,3,4,5,6,7
-t, --transparentColor ARG
Specifies transparent color (as index in palette).
-ta, --transparentAlpha
Uses transparent pixels from image (alpha value=0). This option should be used with mask always.
-w, --tileWidth ARG
Tile width. If not set, the image width is used.
-z, --zigzag
Zigzag. Generate data in zigzag order.
img2cpc -w 8 -h 8 --outputFormat asm -bn tile -m 0 tiles.png
Use palette in src/config_rgb.json
, output C format, images in mode 0, output file name gfx.c
, create PNGs, base name: tile, tile size 32x32.
img2cpc -p src/config_rgb.json -of c -m 0 -o gfx.c -g -bn tile -h 32 -w 32 bee.png
Use palette in src/config_rgb.json
, transparent color is 0, output C format, images in mode 0, output file name gfx.c
, create PNGs, base name: tile, tile size 32x32.
img2cpc -p src/config_rgb.json -t 0 -of c -m 0 -o gfx.c -g -bn tile -h 32 -w 32 bee.png
Use palette in src/config_rgb.json
, transparent color is 12, output ASM format, images in mode 0, output file name gfx.s
, one tile in image.
img2cpc -p src/config_rgb.json -t 12 -of asm -m 0 -o gfx.s RYU_STAND_0.png
Use palette in src/config_rgb.json
, transparent color is 12, output ASM format, images in mode 0, output file name gfx.s
, one tile in image, data in zigzag.
img2cpc -p src/config_rgb.json -t 12 -of asm -m 0 -o gfx.s -z RYU_STAND_0.png
Use palette in src/config_rgb.json
, transparent color is 12, output ASM format, images in mode 0, output file name gfx.s
, one tile in image, data in zigzag, scanline order 0, 1, 2, 3, 7, 6, 5, 4
.
img2cpc -p src/config_rgb.json -t 12 -of asm -m 0 -o gfx.s -z -s 0,1,2,3,7,6,5,4 RYU_STAND_0.png
If you liked this program, drop an email at: [email protected]