Releases: CognitiveVR/cvr-sdk-unreal
Releases · CognitiveVR/cvr-sdk-unreal
Cognitive3D Unreal Plugin 1.3.1
Cognitive3D Unreal Plugin 1.3.0
Added
- Meta Platform capabilities to allow for retrieval of user Oculus ID and subscription content
Fixed
- Scene Setup UX to prevent uploading incorrect or missing files
- Improved error messages and notifications regarding scene setup
Cognitive3D Unreal Plugin 1.2.1
Fixed
- UX issue on initial setup improved when no developer key is set
- UX issue on initial setup for a recommended scene export directory
- UX issue on setting up controllers actor position
- Rare bug fix with null parent component on Dynamic Objects
- Editor network bug fix for uploading dynamic object aggregation data
- Streaming level bug where data stack was empty
Added
- Edge cases for HMD names identifiers
Cognitive3D Unreal Plugin 1.2.0
Added
- Passthrough component that tracks Oculus Passthrough Layer
- Battery status sensor
Cognitive3D Unreal Plugin 1.1.1
Fixed
- Compile error due to preprocessor command
Cognitive3D Unreal Plugin 1.1.0
Fixed
- Crash when switching to a scene that isn't being tracked by C3D
Added
- Pico SDK property for room size
- Editor notifications for more visibility
- Events to track when scenes are loaded and unloaded
Cognitive3D Unreal Plugin 1.0.1
Fixed
- Missing headers for PicoXR
Cognitive3D Unreal Plugin 1.0.0
Changed
- Renamed the modules to Cognitive3D
- Updated naming conventions for class names
Fixed
- Added XRBase dependency for UE5.3
- Rare case with API Key and Gateway Url not being read correctly after scene upload
Cognitive3D Unreal Plugin 0.29.0
Added
- Events to track HMD being removed and equipped
- Session property to capture boundary configuration (stationary vs room-scale)
- PicoXR support
Fixed
- Inconsistent screenshot resolution for dashboard
- App key not reading correctly after setup
Cognitive3D Unreal Plugin 0.28.2
Added
- Notifications to indicate successful upload of dynamics
Fixed
- Various visual elements of the Dynamic Object Manager Window