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Project 3: Xueyin Wan #13

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@xueyinw xueyinw commented Oct 10, 2016

  • Repo Link
  • xueyinw
  • Features:
    • A shading kernel with BSDF evaluation: Ideal Diffuse surfaces, Perfectly specular-reflective (mirrored) surfaces
    • Path continuation/termination using Stream Compaction
    • Toggle between sorting path/intersection continuous by material type
    • Toggle between cache first bounce
    • Depth of field (easily switch on/off)
    • Refraction (e.g. glass/water) [PBRT 8.2] with Frensel effects using Schlick's approximation
    • Motion Blur (easily switch on/off)
  • Assignment due does not mean stop working. Keep on updating and working to create a good path tracer & repo!

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