Skip to content

Issues: C7-Game/Prototype

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Assignee
Filter by who’s assigned
Sort

Issues list

Steam Install Auto-Detect 2.0 data layer data files, formats, and IO windows Specific to running on Windows
#444 opened Apr 22, 2024 by QuintillusCFC
Godot 4 Regressions godot4 PRs targeting Godot 4 branch
#441 opened Apr 13, 2024 by QuintillusCFC
4 of 8 tasks
Carthage credits godot involving the Godot editor or API
#436 opened Oct 30, 2023 by WildWeazel
Next City Name Cycles When Build City Dialog Opened but City Not Built bug Something isn't working enhancement New feature or request
#424 opened Sep 18, 2023 by pcen
Apply code formatting config to all source files question Further information is requested refactor Refactor something to make it better
#406 opened Jun 11, 2023 by WildWeazel
Add Some Background Music sound Something to do with the sound
#404 opened May 28, 2023 by QuintillusCFC
Inflate Deserialized JSON in OnDeserialized Method refactor Refactor something to make it better
#400 opened Feb 23, 2023 by pcen
If only non-defending units are left defending a city after combat, it should be destroyed bug Something isn't working refactor Refactor something to make it better
#395 opened Feb 11, 2023 by QuintillusCFC
Land units should always take precedence in UI for city defense bug Something isn't working graphics Add graphical elements to the game low priority Not very important at this point
#394 opened Feb 11, 2023 by QuintillusCFC
Compile Without Warnings low priority Not very important at this point
#393 opened Feb 10, 2023 by pcen
Display Tech Advisor Screen - Basic Layout enhancement New feature or request graphics Add graphical elements to the game
Tech Selection Picker enhancement New feature or request graphics Add graphical elements to the game
Util.Civ3MediaPath Can Add Caching low priority Not very important at this point performance make things fast
#379 opened Jan 16, 2023 by QuintillusCFC
Observer Mode - "Enter" causes turns to advance twice bug Something isn't working
#376 opened Oct 29, 2022 by QuintillusCFC
Units shouldn't route through rival cities bug Something isn't working
#371 opened Oct 16, 2022 by QuintillusCFC Unit Pathing
Boats shouldn't be able to cross isthmuses missing-feature Apply to bugs where the problem is fundamentally a missing (minor) feature.
#369 opened Oct 7, 2022 by QuintillusCFC
Test Freshwater Sea/Lake Requirements requirements-testing Test and document functionality of an existing game that we hope to be compatible with
#368 opened Oct 7, 2022 by QuintillusCFC
Add support for "Impassable" flag missing-feature Apply to bugs where the problem is fundamentally a missing (minor) feature.
#362 opened Sep 28, 2022 by QuintillusCFC
Refactor AI unit strategy assignment AI Teach the AI something new refactor Refactor something to make it better
#359 opened Sep 20, 2022 by QuintillusCFC
Teach AI to Escort Settlers AI Teach the AI something new
#358 opened Sep 20, 2022 by QuintillusCFC
ProTip! Adding no:label will show everything without a label.