This simulation mimics the movement and behaviour of a human society.
It also allows the user to control the collective behaviour of the population (Quarantine / No quarantine).
These two factors combined allow the simulation to showcase how COVID-19 can spread within a given population depending on the collective behaviour of the society.
A chart is displayed every two weeks (simulation time) in order to show the impact of the collective actions, as well as the infection rate, death rate and hospital capacity.
- Creating a population:
- Creating n individuals
- Individuals have:
- Immunity
- A state: Healthy - Infected - Hospitalized - Recovered - Dead
- Individuals can:
- Move and interact with others
- Be in quarantine
- Handling interactions within the population:
- Infected individuals can infect healthy individuals.
- Infected individuals with low immunity get hospitalized.
- Hospitalized individuals can die.
- Infected individuals with good immunity can recover
- Individuals in quarantine do not get infected
- User can (un)trigger a global state of quarantine.
- Keep track of the numbers:
- Introduce a time concept
- Keep track of healthy, infected, hospitalized, recovered and dead individuals over time.
- Display charts every 14 days with historical data.