I’m a Technical Director with over a decade of experience bridging the gap between cutting-edge CGI, real-time interactive systems, and immersive virtual production workflows. My career has revolved around one core philosophy: flexibility. Whether it’s engineering real-time stage interactions, building robust camera-tracking pipelines, or designing scalable 3D environments, I thrive where creativity meets technical precision.
I’m passionate about solving unconventional problems. Whether it’s troubleshooting a camera-tracking drift mid-show, optimizing a render farm for real-time playback, or prototyping a Python script to sync AR elements with live performers, I embrace challenges that demand cross-disciplinary thinking. My work is rooted in collaboration—translating artistic visions into robust technical pipelines while keeping workflows lean and adaptable.
If you’re looking for a technical leader who can navigate the intersection of CGI, virtual production, and real-world interactivity—or just want to geek out about Python automation, OptiTrack hacks, or the future of live-stage tech—let’s connect.
P.S. I also tinker with blockchain dApps (Solana/Next.js) for fun—ask me how decentralized tech could reshape creative workflows!