Releases: AppLovin/AppLovin-MAX-Unity-Plugin
Releases · AppLovin/AppLovin-MAX-Unity-Plugin
6.4.4
- Depends on Android SDK v12.4.3 and iOS SDK v12.4.2.
- Fix
EXC_BAD_ACCESS
crash related to background callbacks. - Fix compile error on non UnityEditor/Android/iOS targets.
6.4.3
- Depends on Android SDK v12.4.2 and iOS SDK v12.4.1.
- Embed dynamic libraries if
use_frameworks! :linkage => :static
is set in Podfile for iOS builds to fix a crash on app startup. - Fix a
NSGenericException
crash when launching fullscreen content while a banner ad is being shown. - Fix ad callbacks not working in Unity Editor mode.
6.4.2
- Depends on Android SDK v12.4.2 and iOS SDK v12.4.1.
- Fix a crash due to calling
UnityPause()
from a background thread.
6.4.1
- Depends on Android SDK v12.4.0 and iOS SDK v12.4.1.
- Performance improvements when forwarding callbacks.
- Fix banner ads moving due to a safe area bug in Unity.
6.4.0
6.3.1
6.3.0
6.2.1
6.2.0
6.1.2
- Depends on Android SDK v12.1.0 and iOS SDK v12.1.0.
- Fix NPE when calling
MaxSdk.SetMuted()
before initializing the SDK.