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game_modes = return {"classes","classic","nade_fight"} | ||
barrier_area = return {pos2={x=229,y=132,z=217},pos1={x=0,y=0,z=0}} | ||
teams = local _={};_[1]="enabled";_[2]="flag_pos";return {red={pos2={x=0,y=0,z=217},[_[1]]=true,[_[2]]={x=9,y=79,z=109},pos1={x=103,y=132,z=0}},blue={pos2={x=229,y=0,z=0},[_[1]]=true,[_[2]]={x=207,y=79,z=109},pos1={x=103,y=132,z=217}}} | ||
chests = return {{pos2={x=103,y=131,z=216},amount=50,pos1={x=1,y=78,z=1}},{pos2={x=228,y=131,z=216},amount=50,pos1={x=104,y=78,z=0}}} | ||
phys_jump = 1 | ||
phys_speed = 1 | ||
size = return {x=229,y=132,z=217} | ||
map_version = 3 | ||
enabled = true | ||
name = Alien Invasion | ||
phys_gravity = 1 | ||
initial_stuff = return {"default:torch 20"} | ||
author = ScaleRaker, extremyst, MrRar | ||
hint = Ores are hidden in the base! | ||
license = CC BY-SA 4.0 | ||
others = Map Testers: HobbitPower, Kat and s20. Screenshot: HobbitPower | ||
treasures = | ||
skybox = FullMoon | ||
enable_shadows = 0.26 | ||
start_time = 60 | ||
time_speed = 1 |
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