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Merge pull request #1764 from AE-Hertz/branch9
[UPDATE ALGORITHM] AVL Trees Algorithms code redundancy #1726
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#include <stdio.h> | ||
#include <stdlib.h> | ||
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// AVL Tree node structure | ||
struct Node { | ||
int data; | ||
struct Node* left; | ||
struct Node* right; | ||
int height; | ||
}; | ||
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// Get the height of a node | ||
int height(struct Node* node) { | ||
return (node == NULL) ? 0 : node->height; | ||
} | ||
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// Create a new node | ||
struct Node* createNode(int data) { | ||
struct Node* node = (struct Node*)malloc(sizeof(struct Node)); | ||
node->data = data; | ||
node->left = node->right = NULL; | ||
node->height = 1; | ||
return node; | ||
} | ||
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// Update the height of a node based on its children | ||
void updateHeight(struct Node* node) { | ||
node->height = 1 + ((height(node->left) > height(node->right)) ? height(node->left) : height(node->right)); | ||
} | ||
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// Perform a right rotation | ||
struct Node* rightRotate(struct Node* y) { | ||
struct Node* x = y->left; | ||
y->left = x->right; | ||
x->right = y; | ||
updateHeight(y); | ||
updateHeight(x); | ||
return x; | ||
} | ||
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// Perform a left rotation | ||
struct Node* leftRotate(struct Node* x) { | ||
struct Node* y = x->right; | ||
x->right = y->left; | ||
y->left = x; | ||
updateHeight(x); | ||
updateHeight(y); | ||
return y; | ||
} | ||
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// Get the balance factor of a node | ||
int getBalance(struct Node* node) { | ||
return (node == NULL) ? 0 : height(node->left) - height(node->right); | ||
} | ||
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// Insert a node into the AVL tree | ||
struct Node* insertNode(struct Node* node, int data) { | ||
if (node == NULL) return createNode(data); | ||
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if (data < node->data) | ||
node->left = insertNode(node->left, data); | ||
else if (data > node->data) | ||
node->right = insertNode(node->right, data); | ||
else | ||
return node; | ||
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updateHeight(node); | ||
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int balance = getBalance(node); | ||
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if (balance > 1 && data < node->left->data) | ||
return rightRotate(node); | ||
if (balance < -1 && data > node->right->data) | ||
return leftRotate(node); | ||
if (balance > 1 && data > node->left->data) { | ||
node->left = leftRotate(node->left); | ||
return rightRotate(node); | ||
} | ||
if (balance < -1 && data < node->right->data) { | ||
node->right = rightRotate(node->right); | ||
return leftRotate(node); | ||
} | ||
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return node; | ||
} | ||
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// Find the node with the minimum value in an AVL tree | ||
struct Node* findMin(struct Node* node) { | ||
while (node->left != NULL) node = node->left; | ||
return node; | ||
} | ||
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// Delete a node from the AVL tree | ||
struct Node* deleteNode(struct Node* root, int data) { | ||
if (root == NULL) return NULL; | ||
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if (data < root->data) | ||
root->left = deleteNode(root->left, data); | ||
else if (data > root->data) | ||
root->right = deleteNode(root->right, data); | ||
else { | ||
if (root->left == NULL || root->right == NULL) { | ||
struct Node* temp = root->left ? root->left : root->right; | ||
free(root); | ||
return temp; | ||
} | ||
struct Node* temp = findMin(root->right); | ||
root->data = temp->data; | ||
root->right = deleteNode(root->right, temp->data); | ||
} | ||
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updateHeight(root); | ||
int balance = getBalance(root); | ||
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if (balance > 1 && getBalance(root->left) >= 0) | ||
return rightRotate(root); | ||
if (balance > 1 && getBalance(root->left) < 0) { | ||
root->left = leftRotate(root->left); | ||
return rightRotate(root); | ||
} | ||
if (balance < -1 && getBalance(root->right) <= 0) | ||
return leftRotate(root); | ||
if (balance < -1 && getBalance(root->right) > 0) { | ||
root->right = rightRotate(root->right); | ||
return leftRotate(root); | ||
} | ||
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return root; | ||
} | ||
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// Search for a node in the AVL tree | ||
int searchNode(struct Node* root, int data) { | ||
if (root == NULL) return 0; | ||
if (data == root->data) return 1; | ||
return (data < root->data) ? searchNode(root->left, data) : searchNode(root->right, data); | ||
} | ||
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// In-order traversal of the AVL tree | ||
void inorderTraversal(struct Node* root) { | ||
if (root) { | ||
inorderTraversal(root->left); | ||
printf("%d -> ", root->data); | ||
inorderTraversal(root->right); | ||
} | ||
} | ||
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int main() { | ||
struct Node* root = NULL; | ||
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root = insertNode(root, 10); | ||
root = insertNode(root, 20); | ||
root = insertNode(root, 30); | ||
root = insertNode(root, 40); | ||
root = insertNode(root, 50); | ||
root = insertNode(root, 25); | ||
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printf("In-order traversal after insertions:\n"); | ||
inorderTraversal(root); | ||
printf("NULL\n"); | ||
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// Deletion | ||
root = deleteNode(root, 20); | ||
printf("In-order traversal after deleting 20:\n"); | ||
inorderTraversal(root); | ||
printf("NULL\n"); | ||
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// Searching | ||
int searchKey = 25; | ||
printf("Node %d %s in the AVL tree.\n", searchKey, searchNode(root, searchKey) ? "found" : "not found"); | ||
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return 0; | ||
} |