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Releases: Adam7290/deathmarkers

v1.1.3

13 Mar 05:28
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  • Fixed bug with markers not showing with QOLMod "Hide Death Effect" (discord msg)

v1.1.2

17 Feb 06:31
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  • Fixed ANOTHER bug where you get respawned twice (issue #11)

v1.1.1

16 Feb 19:21
e6b2c5f
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  • Fixed bug when markers are disabled in settings you get respawned twice (issue #10)

v1.1.0

16 Feb 08:49
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  • Respawn time now doesn't override options trigger respawn time (except for when total marker time > options respawn time) (issue #7)
  • Respawn time now isn't affected by the amount of markers on screen
  • Removed "Respawn Time" setting
  • Added "Marker Duration" setting
  • Added "Marker Animation Duration" setting
  • Added "This Death Marker Scale Mult" setting
  • Added death marker settings button in pause menu (off by default, also only works with node-ids installed)
  • Added "Enable in Classic Mode" setting
  • Added "Enable in Platformer Mode" setting
  • Added "Enable in Normal Mode" setting
  • Added some alternate icon texture packs (github repo)
  • Removed C++ exceptions (discord msg)
  • Fixed 32-bit android version (issue #6)

v1.0.3

03 Feb 03:15
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  • New marker icon
  • Fixed death markers showing on both sides in dual/2 plr mode when only one icon crashes (issue #2)
  • Fixed markers not displaying in zoomed out platformer levels (hopefully) (issue #3)

v1.0.2

01 Feb 02:42
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  • Added "Fade In Markers" setting
  • Added "Respawn Time" setting (needed because this mod overrides megahack/any other mod menu respawn time)
  • Added "Marker Scale" setting
  • Fixed bug with auto-retry being disabled still auto-respawns you

v1.0.1-beta

31 Jan 06:46
e9c2cff
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bunch of changes for the release on the geode index and added android support

v1.0.0-beta

28 Jan 23:24
a48c386
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put the .geode file into your geode/mods folder (at some point ill publish it to geode)