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@ClementPasteau ClementPasteau released this 30 Jan 13:34
· 11 commits to master since this release
4d152a3

💝 Improvements

  • Improve JS Introduction Lesson with callouts and inline code blocks
  • Remove tags in search bars as they were creating confusion while searching for extensions or behaviors

🐛 Bug fixes

  • Fix a regression on the action to change sprite dimensions
  • Fix simple tile map collision when created at position (0 ; 0)
  • Fix wrong evaluation of Sprite center when the frame dimension has just changed
  • Fix extension import refusing to update extensions
  • Fix operations on specific event id by the AI not always applied on the right event
  • Fix AI not always aware of properties not changed properly
  • Reduce risk of AI using invalid property values for behaviors
  • Fix child sprite instance animations not being reflected in the editor
  • Retry if the network fails when loading a starter game

🕹 Examples

🛠 Internal changes (for developers)

  • Fix Travis build
  • Refactor some legacy property choices to use internal identifiers