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🚲🚢🚌 Web-based 3D visualization of streets using A-Frame

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3DStreet

Version License Build Status

3DStreet creates 3D visualizations of your 2D Streetmix.net streets using A-Frame and WebXR. Developers can use the same core street A-Frame component of 3DStreet for their own projects.

Online Tool

Start 3DStreet

(or visit https://3dstreet.app)

The rest of this README is for developers. User-facing docs are here.

This repo is the 3DStreet Core Viewer. It provides parsing of JSON in Streetmix format into a 3DStreet scene. It also provides all of the core components needed for viewers. It is also a core dependency of the 3DStreet Editor hosted in a separate repository.

Project Hosting Path

This repo's main branch is hosted via github pages at github.3dstreet.org. The 3DStreet Editor uses this path to fetch 3DStreet dependencies. A-Frame developers leveraging 3DStreet Core will also use this path.

A-Frame component

3DStreet is built upon a custom A-Frame street component which is also available for you to customize for your own custom A-Frame street scenes. The street component takes a string of JSON and renders one or more "segments" (also known as lanes or slices) of a street and optionally buildings and ground to the left and right.

Usage Example

Remix

<html>
  <head>
    <title>Street Component!</title>
    <script src="https://aframe.io/releases/1.5.0/aframe.min.js"></script>
    <script src="https://unpkg.com/[email protected]/dist/aframe-street-component.js"></script>
  </head>  
  <body>
    <a-scene>
      <a-entity id="mySimpleStreet" street streetmix-loader="streetmixStreetURL: https://streetmix.net/kfarr/3/" ></a-entity>
    </a-scene>
  </body>
</html>

A-Frame street Component API

The street component creates a street made up of one or more segments as children of the entity it's attached to. It may also create buildings, ground, and place models in the scene using mixins. Creating the JSON array of segments by hand is cumbersome and typically the streetmix-loader component (below) is also used on the same entity to populate the street JSON from a Streetmix.net street.

Property Description Default Value
JSON A string of JSON containing an array one or more segments (also known as slices) representing cross-section parts of a street. See basic-json.html for an example of proper usage ''
type A string representing the formatting of the JSON passed in the JSON property 'streetmixSegmentsMetric'
left A string to determine which building variant to create for the left side of the street (heading outbound) ''
right A string to determine which building variant to create for the right side of the street (heading outbound). ''
showGround A boolean to determine if the ground associated with theΒ specified building variant(s) in left and right should be created or not. true
showStriping A boolean to determine if the lane stripings should be created or not. true
length A number that sets the street's length in meters 150

A-Frame intersection Component API

The intersection component creates an intersection surface with options for adding curbs, sidewalks, crosswalks, stop signs, and traffic signals.

Property Description Default Value
dimensions Specifies the width and depth of the intersection. First value represents width, second value represents depth. '20 20'
sidewalk Sets the width of the sidewalk at each side of the intersection. Values are set in the order of west, east, north, south. '0 0 0 0'
northeastcurb Sets the curb dimensions for the north east curb. Values are updated as width, depth, then radius. '4 4 0'
southwestcurb Sets the curb dimensions for the south west curb. Values are updated as width, depth, then radius. '4 4 0'
southeastcurb Sets the curb dimensions for the south east curb. Values are updated as width, depth, then radius. '4 4 0'
northwestcurb Sets the curb dimensions for the north west curb. Values are updated as width, depth, then radius. '4 4 0'
stopsign Sets if each side of the intersection has a stop sign. Values are set in the order of east, west, north, south. 0 is false, 1 is true. '0 0 0 0'
trafficsignal Sets if each side of the intersection has a traffic signal. Values are set in the order of east, west, north, south. 0 is false, 1 is true. '1 1 1 1'
crosswalk ​​Sets if each side of the intersection has a crosswalk. Values are set in the order of east, west, north, south. 0 is false, 1 is true. '1 1 1 1'

A-Frame streetmix-loader Component API

The streetmix-loader component requests a Streetmix API response when given a unique street URL and then passes the segments array JSON as a string to the street component (which is a dependency -- you must have the street component on the same entity as that of the streetmix-loader component).

Property Description Default Value
streetmixStreetURL A string representing a "user facing" Streetmix street URL such as https://streetmix.net/kfarr/3/ ''
streetmixAPIURL A string representing the Streetmix API street URL such as https://streetmix.net/api/v1/streets/7a633310-e598-11e6-80db-ebe3de713876 ''
showBuildings A Boolean that determines whether or not buildings are rendered true

Either 1 of streetmixStreetURL or streetmixAPIURL properties are required. If both are provided the component will use streetmixAPIURL value and ignore streetmixStreetURL.

Orientation and Scale

A default Streetmix.net cross-section view is oriented to show vehicles heading away from you as "outbound". The street component follows this convention and when placed in a new A-Frame scene the default camera is looking toward the outbound direction of the generated street. The default rendering is 1:1 scale.

Automatic Asset Loading

When aframe-street-component.js is included on a page it automatically loads 3D models and other assets using the A-Frame asset loader by adding them to the scene's a-assets block and defining mixins pointing to these assets. The street component itself simply places entities with appropriate mixin names. For more information on the asset loader see this docs link.

Additional variant strings

  • The word animated can be added to the variantString of the type sidewalk to make the pedestrians animated. Here is an example of how this can be implemented:
{
  "width": 9,
  "variantString": "normal|animated",
  "type": "sidewalk"
}

Please see animated.html for a demo.

List of Supported Segment Types

3DStreet does not yet support all of the street segments found in Streetmix. You may find some segments don't display at all or are missing 3D elements. Here is a complete list:

Streetmix Segment Type 3DStreet Support? Variants Notes and Model Source
sidewalk Yes - Partial empty All variants show empty sidewalk, no pedestrian 3d models or density variants.
sidewalk-lamp Yes - All Variants: right, left, both Subvariants: modern, traditional, pride Modern Lamp Post, License Google Poly CC Attrib; Traditional Lamp Post, License Google Poly CC Attrib
bike-lane Yes - All Variants: regular, red, green No bikes shown
drive-lane Yes - Partial car-type: "car" and "sharrow" Not supported: car-type truck and autonomous vehicle
turn-lane Yes - All left right left-right-straight shared both left-straight right-straight straight Note: there appears to be a bug with Streetmix.net rendering of turn-lane-orientation variant in street cross section for inbound - it appears to be inverted from the street's json database value. streetmix/streetmix#683. Note: Shared turn lane does not exhibit proper segment lane markings.
bus-lane Yes - Partial shared (sharrow) variant not supported Model Credits: New Flyer XD40 Bus
divider Yes - Partial striped-buffer, bollard striped-buffer is rendered for all variants. Original model credit: Flexi Guide 300 Safe Hit Post
parking-lane Yes - Partial parking-lane-direction and parking-lane-orientation unsupported, parking delimiter markings unsupported
sidewalk-tree Yes - All palm-tree, big Supports palm tree and normal ("big") street tree. Palm Tree: License Google Poly CC Attrib, Model Source, Street Tree: License Sketchfab "Standard", Polygon City Pack
sidewalk-bench Yes - Partial left, right "center" bench not supported.
sidewalk-bike-rack Yes - Partial Doesn't support height -- always at sidewalk level. No bike model yet, just the rack. Model credits: Bike Rack by illustrationlogic, License CC BY NC SA 4.0
sidewalk-wayfinding Yes - Partial small, medium, large variants all render same object All size variants render the same simple wayfinding obelisk shape with texture based on original NYC design from Pentagram..
parklet No
light-rail Yes - All grass variant displays as green color asphalt Model credits: Siemens Avenio, License CC BY NC SA 4.0; Train track 2 black, License Google Poly CC BY
streetcar Yes - All grass variant displays as green color asphalt Model credit: Godarville Tram, License Turbo Squid Royalty Free
transit-shelter Yes - Partial Doesn't support height -- always at sidewalk level.
train No No support planned, not a public Streetmix segment type.
scooter Yes - All Variants: regular, red, green No scooters shown. (Treated identically to a bike lane.)
scooter-drop-zone No
bikeshare Yes left right Rendered every 100 meters. Original model credit
food-truck No
flex-zone No
flex-zone-curb No

List of Building Variants

"Buildings" are lots and/or objects rendered on either side of the street to add to the setting.

Streetmix Building Variants 3DStreet Support? Notes
grass Yes https://www.textures.com/download/grass0052/12094
fence Yes Fence Model: Paid Royalty Free License CGTrader.com T&Cs Paragraph 21 for construction fence Low-poly 3D model
parking-lot Yes https://www.textures.com/download/roads0111/53096
waterfront Yes Credit to @Lady_Ada_King for a-ocean-plane; @threejs for water normal jpeg; cgskies for sky image (paid license). Seawall Models: License Sketchfab "Standard" from Polygon City Pack
residential Yes Buildings: License Synty Store EULA from Polygon Town Pack. Does not support varying floors as specified by Streetmix JSON.
narrow Yes - partial
wide Yes - partial

License

The 3DStreet codebase is offered under the GNU Affero General Public License v3, as specified in the LICENSE file.

Assets such as 3D models, textures, and audio are offered under the Creative Commons By Attribution Non-Commercial License, unless a more specific license is specified for each asset in the documentation on this page.

Contact [email protected] for commercial licensing.

Developer Docs

See this link for more information about the custom components developed and modified for the project.

Model Credits

Audio Credits

Skybox credits