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UMA avatar is generated by
DynamicCharacterAvatar.cs
script. -
All the other models (including AED, heartbeat monitor, electrode pads, first-aid kit) are created in folder Assets/Customize.
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All C# script are in folder
Assets/Customize/C#
scripts. -
PlayerDisDetect.cs
used to detect the distance between player's hand and the victim's chest and head. -
HandHapticFeedback.cs
used to trigger the vibration of the handle when the hand is pressing on the chest -
Case_01_B_OpenOrClose.cs
used for first aid kit to control the opening and closing of the box, it also includes the synchronization feature with Ubiq and other players. -
chuchanyi.cs
used to control the operation of the defibrillator and heart beat monitor, that is, to control the defibrillation animation of the avatar. -
ClickstartKey_heart.cs
used to control the start functionality of heart beat monitor. -
ClickstartKey.cs
used to control the start functionality of defibrillator. -
Electrode.cs
used in defibrillator electrode pads and heartbeat monitor pads implements the function of grabbing and placing pads.