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Issues: 1000nettles/combat-numbers
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PF2e System (FVTT Version10) Module causes scenes to become invisible
#62
opened Oct 29, 2022 by
MatthewSuscavage
PF1 system: Deactivating buffs which modify token health break buff display
#54
opened Dec 19, 2021 by
ArdonDaros
Differentiation between types of damage and new animation options
#52
opened Oct 25, 2021 by
Vesselchuck
Suggestion: Option to uncap damage numbers for when doing more than remaining hp
#49
opened Jul 22, 2021 by
SovietVVinter
Collision with Blood n Guts module
bug
Something isn't working
#45
opened May 6, 2021 by
1000nettles
PF1 System - Unlinked tokens do not seem to benefit from Combat Numbers
#37
opened Feb 24, 2021 by
ArdonDaros
SUGGESTION: monitor/display value adjustments for more than one stat.
#28
opened Dec 21, 2020 by
Z3nner
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