Vehicles in GTA V do not catch on fire and explode when they are flipped. This mod allows vehicles to take damage each time they are flipped and explode once enough damage is dealt. This adds a level of difficulty and mimics a characteristic found in older 3D era GTA games (GTA III, Vice City, and San Andreas).
- All vehicles will now take additional damage when rolling on ground or resting at angle larger than 90 degrees*
- All vehicles will now explode after the engine catches fire instead of flaming out.
*Roll damage is not applied when vehicles are in the air (airborne stunts and aircrafts). *Roll damage is not applied to bicycles.
- Download and install ScriptHookV
- Download and install ScriptHookVDotNet depending on your game version.
- Game version v1.0.3258.0 or later: ScriptHookVDotNet-v3.6.0-nightly.119
- Game version v1.0.3179.0 or earlier: ScriptHookVDotNet-v3.6.0
- Download and extract the "VehiclesExplodeWhenFlipped.zip" archive.
- Copy "VehiclesExplodeWhenFlipped.dll" into the "scripts" folder of your GTA V directory.