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Hi Alex, how are you doing?
Thanks for your great dataset.
It seems there is a problem in the MANO shape parameter of the left hand.
The above is from left hand of s01 / box_grab_01 / 0 / 70.
I set all inputs to zero except the shape parameter, where MANO layer is initialized with flat_hand_mean=True for the visualization.
As you can see, although flat_hand_mean=True, finger is bent, which is caused by some weird MANO shape parameter.
This makes artifacts when posed like the below image.
This is from the same frame, but I passed all inputs to MANO layer including hand_pose.
As you can see, bent index finger becomes weird when posed.
I found that there is no problem for the right hand. Could you let me know why this happens?
BTW, do you know there is a bug in the shapedirs of the MANO left hand?
You can see the bug in here: vchoutas/smplx#48
Simply saying, when we pass the same shape parameter to the left/right MANO layer, output geometry looks very different.
We need to do mano_layer['left'].shapedirs[:,0,:] *= -1 fo fix this bug.
FYI, although I do mano_layer['left'].shapedirs[:,0,:] *= -1, I can't remove the bug. All the above figures are from MANO layer as it is without doing mano_layer['left'].shapedirs[:,0,:] *= -1.
The text was updated successfully, but these errors were encountered:
Thanks for reaching out! Yes, recently, I also realized there was a bug in MANO left hand shape space (therefore, ARCTIC was fitted with this buggy left hand shape space). Given CVPR deadline, I cannot rerun mosh to correct this. However, maybe you can fit MANO to the SMPLX mesh? Hope this will address the issue.
Hi Alex, how are you doing?
Thanks for your great dataset.
It seems there is a problem in the MANO shape parameter of the left hand.
The above is from left hand of s01 / box_grab_01 / 0 / 70.
I set all inputs to zero except the shape parameter, where MANO layer is initialized with flat_hand_mean=True for the visualization.
As you can see, although flat_hand_mean=True, finger is bent, which is caused by some weird MANO shape parameter.
This makes artifacts when posed like the below image.
This is from the same frame, but I passed all inputs to MANO layer including hand_pose.
As you can see, bent index finger becomes weird when posed.
I found that there is no problem for the right hand. Could you let me know why this happens?
BTW, do you know there is a bug in the shapedirs of the MANO left hand?
You can see the bug in here: vchoutas/smplx#48
Simply saying, when we pass the same shape parameter to the left/right MANO layer, output geometry looks very different.
We need to do
mano_layer['left'].shapedirs[:,0,:] *= -1
fo fix this bug.FYI, although I do
mano_layer['left'].shapedirs[:,0,:] *= -1
, I can't remove the bug. All the above figures are from MANO layer as it is without doingmano_layer['left'].shapedirs[:,0,:] *= -1
.The text was updated successfully, but these errors were encountered: