-
-
Notifications
You must be signed in to change notification settings - Fork 104
OnChunkLoad
memory leak or performance issue
#237
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
I'm having the same issue with my server. I'm using the same about of ram and the problem only started once I installed the latest version. |
I'm experiencing the same issue with ImageOnMap 4.2.1 on a CentOS machine using 12GB of RAM for the minecraft process. restarting the server remedied the issue for a little bit. yet after a while the server kicks everyone off with a timeout. I'd gladly be of service by posting logfiles if need be |
Hello, |
@Vlammar I'm running spigot on Minecraft 1.18.1, |
@TheTallestOfMidgets memory usage and CPU usafe of each threads is a good indicator for us to find what is causing lag :) |
@Vlammar I have done what I believe are the proper tests: The map would not initially cause lag if it was loaded at server start up, after unloading however (by entering the nether) the server would consistently experience lag in both the overworld and nether. If need be I can upload the server files as well. |
The culprite seems to be the event OnChunkLoad. They may have changed things, I will remove it if the player is in a version that is recent enough and see if that solve the issue (I won't be able to do it until the beginning of 2022). |
Of course, thanks for being decently responsive |
OnChunkLoad
memory leak or performance issue
Hello! May I please ask you to verify your servers are running a Paper version higher than version 239? |
Hello @DeJayDev |
After some testing on the version 136 of paper I have no lag issue, I will try with the latest spigot version but the issue look to be caused by spigot/paper |
Hiya, just to let you know: I've seen you guys write in the reviews and forums that an update from spigot fixed the issue in question. Sadly, the issue still persists. If I can assist in any way, just let me know! |
Uh oh!
There was an error while loading. Please reload this page.
Hello to whoever,
So after installing the latest release (at the time 4.2.1) the tps of the server began to slowly decline.
The server is running on a linux mint 20.2 vm with 8gb of ram and all the cpu usage it could use.
The other installed plugins are bettersleeping 4.0.0 and ebackup 1.3.0, both of which (with my understanding) should not interfere with any game mechanics that ImageOnMap does.
But I digress the plugin only seems to lower tps after a map has been created and then loaded in,
I would imagine this to be a memory leak due to the slow decline in tps and "/reload" temporarily fixing the problem.
The console only output's "moved too quickly" warnings due to the low tps.
I could attach I video demonstrating the issue if requested, although I believe it wont show more than what is described here
The text was updated successfully, but these errors were encountered: