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Releases: yasirkula/UnityAssetUsageDetector

v1.7.4

02 Jan 11:10
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Fixed compilation error on 2019.3

v1.7.3

19 Nov 20:08
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- Now using GUI instead of GUILayout to draw the search results which…

v1.7.1

10 Nov 09:35
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For references found inside enumerators like arrays, reflection algor…

v1.7

09 Nov 14:23
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- Added Refresh button to groups (scene/project window) in search res…

v1.5.6

18 Oct 20:54
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Catching MissingComponentException

v1.5.5: - Fixed FileNotFoundException on directories

15 Oct 19:41
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- Fixed NullReferenceException on properties without a getter
- Fixed ArgumentException on pointer types

v1.5.2

28 Sep 09:55
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Fixes #13

v1.5.1

20 Sep 20:10
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Fixed "Scenes in Build Settings" always being true

v1.5: - Fixed cache issue that occurred after an asset was renamed

19 Sep 22:29
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- Added an option to include non-serializable objects in search since some seemingly non-serializable Unity types are actually serialized with Unity magic (e.g. AnimatorControllerLayer)
- It is now possible to exclude some asset(s) and/or scene(s) from the search
- Added optional progressbar