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Remove some unnecessary attributes
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LiteAssist.lua

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@@ -422,10 +422,8 @@ function LiteAssist_OnLoad(self)
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-- This does not stop us using the other units in the macro.
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-- We save the unit we really want as "X-realunit" so we can fetch it
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-- back later from whichever button was clicked.
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LiteAssistLearnTarget:SetAttribute("type", "macro")
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LiteAssistLearnTarget:SetAttribute("X-realunit", "target")
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LiteAssistLearnTarget:SetAttribute("pressAndHoldAction", true)
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LiteAssistLearnHover:SetAttribute("type", "macro")
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LiteAssistLearnHover:SetAttribute("X-realunit", "mouseover")
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LiteAssistLearnHover:SetAttribute("pressAndHoldAction", true)
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