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BinSearchTree.c
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BinSearchTree.c
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#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT ); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for ( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp==MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp==MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
BinTree Insert( BinTree BST, ElementType X ){
if(BST==NULL){
BST=(BinTree)malloc(sizeof(struct TNode));
BST->Data=X;
BST->Left=BST->Right=NULL;
}
else{
if(X<BST->Data){
BST->Left=Insert(BST->Left, X);
}
else{
BST->Right=Insert(BST->Right, X);
}
}
return BST;
}
Position FindMin( BinTree BST ){
if(BST==NULL){
return NULL;
}
if(BST->Left==NULL){
return BST;
}
else{
return FindMin(BST->Left);
}
}
Position FindMax( BinTree BST ){
if(BST==NULL){
return NULL;
}
if(BST->Right==NULL){
return BST;
}
else{
return FindMax(BST->Right);
}
}
BinTree Delete( BinTree BST, ElementType X ){
if(BST==NULL){
printf("Not Found\n");
return NULL;
}
else if(X<BST->Data){
BST->Left=Delete(BST->Left, X);
}
else if(X>BST->Data){
BST->Right=Delete(BST->Right, X);
}
else if(BST->Left&&BST->Right){
BinTree temp=FindMin(BST->Right);
BST->Data=temp->Data;
BST->Right=Delete(BST->Right, temp->Data);
}
else{
BinTree temp=BST;
if(BST->Left==NULL){
BST=BST->Right;
}
else{
BST=BST->Left;
}
free(temp);
}
return BST;
}
Position Find( BinTree BST, ElementType X ){
if(!BST){
return NULL;
}
if(X<BST->Data){
return Find(BST->Left, X);
}
else if(X>BST->Data){
return Find(BST->Right, X);
}
else{
return BST;
}
}
void PreorderTraversal( BinTree BT ){
if(BT){
printf("%d ",BT->Data);
PreorderTraversal(BT->Left);
PreorderTraversal(BT->Right);
}
}
void InorderTraversal( BinTree BT ){
if(BT){
InorderTraversal(BT->Left);
printf("%d ",BT->Data);
InorderTraversal(BT->Right);
}
}