-
Notifications
You must be signed in to change notification settings - Fork 409
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Need help on how to properly import downloaded 3D model #44
Comments
Maybe you need adjust mapping functions in bone binding config. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I downloaded this model in the glTF format from sketchfab: https://sketchfab.com/3d-models/blue-archivekasumizawa-miyu-108d81dfd5a44dab92e4dccf0cc51a02
I then imported it to SysMocap, went to the "MOCAP" tab, selected the model, and clicked start. All i see is a blank white screen on where the models would actually be rendered. (also, the FPS graph doesn't update. On the built-in models it does update normally.)
I then went around and copied "Mousey"'s bone binding config, pasted to sketchfab model and changed the bone binding to match up with the sketchfab's model. I then tried starting the MOCAP again. This time it shows the model but all the movements are really wrong.
Can someone help me? I'm very new at this stuff.... (:
The text was updated successfully, but these errors were encountered: