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cosin_add_m_layer.hpp
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cosin_add_m_layer.hpp
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#ifndef CAFFE_COSIN_ADD_M_LAYER_HPP_
#define CAFFE_COSIN_ADD_M_LAYER_HPP_
#include <vector>
#include "caffe/blob.hpp"
#include "caffe/layer.hpp"
#include "caffe/proto/caffe.pb.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace caffe {
template <typename Dtype>
class CosinAddmLayer : public Layer<Dtype> {
public:
explicit CosinAddmLayer(const LayerParameter& param)
: Layer<Dtype>(param) {}
virtual void LayerSetUp(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Reshape(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual inline const char* type() const { return "CosinAddm"; }
virtual inline int MinNumBottomBlobs() const { return 2; }
protected:
virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
Dtype m_;
Dtype sin_m;
Dtype cos_m;
Dtype threshold;
Blob<Dtype> cos_theta;
Blob<Dtype> top_flag;
bool transform_test_;
int count_num;
int count_num_back;
};
} // namespace caffe
#endif // CAFFE_COSIN_ADD_M_LAYER_HPP_