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leb128 encoding/decoding for flag types utilizing over 64 bits #19

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rvolosatovs opened this issue Apr 23, 2024 · 0 comments
Open

leb128 encoding/decoding for flag types utilizing over 64 bits #19

rvolosatovs opened this issue Apr 23, 2024 · 0 comments
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enhancement New feature or request golang wRPC Go support good first issue Good for newcomers help wanted Extra attention is needed rust wRPC Rust support

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@rvolosatovs
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Currently, maximum integer size that we can LEB128-encode or decode is 64 bits, meaning that we can only encode and decode flag types, which utilize at most 64 bits, we should be able to handle 2^32 bits here

@rvolosatovs rvolosatovs added help wanted Extra attention is needed good first issue Good for newcomers labels Apr 23, 2024
@rvolosatovs rvolosatovs added this to the feature-completeness milestone Apr 23, 2024
@rvolosatovs rvolosatovs added the enhancement New feature or request label Apr 23, 2024
@rvolosatovs rvolosatovs added golang wRPC Go support rust wRPC Rust support labels May 15, 2024
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Labels
enhancement New feature or request golang wRPC Go support good first issue Good for newcomers help wanted Extra attention is needed rust wRPC Rust support
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