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Lights RAD export feature #77

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Qwertyus3D opened this issue Feb 20, 2022 · 2 comments
Open

Lights RAD export feature #77

Qwertyus3D opened this issue Feb 20, 2022 · 2 comments
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enhancement New feature or request

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@Qwertyus3D
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It could be useful to have an export option of the existing information about textures lighting into RAD file, to make possible a recreation of original lighting styles for decompiled maps.

@UnrealKaraulov
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I think you can't do it, because after recompile, you got another map structure, I think this is impossible.

@wootguy wootguy added the enhancement New feature or request label Mar 3, 2022
@wootguy
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wootguy commented Mar 3, 2022

yeah, the texture light values are gone after the map is compiled. You could maybe get approximate values by checking the lightmap colors on the texture light faces though. Probably the values would be too bright from other lights shining onto the texture light faces.

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