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generrosity edited this page Dec 21, 2021 · 9 revisions

This page contains all known addons to Dynmap

NOTE: All addons here are community supported and not officially supported by the Dynmap team either here on Github or on the Dynmap Discord. All questions about installing, configuring, or debugging addons should be taken up with the respective addon author and maintainers. If you would like to get your plugin added to this list please follow the existing format or ping an Admin in the Discord.


This page is divided in to two parts: Active and Depreciated Addons. Active addons are those which get updated to support new versions of Dynmap/Minecraft and/or have active maintainers. If an addon still works but has not been updated in many years and no longer receives support from the developer it will be listed in the Depreciated category for historical record and legacy versions.

Active Addons

Web UI Modifications

Visual of LiveAtlas UI Changes

LiveAtlas is an alternative frontend for Dynmap and Pl3xmap, which aims to provide a more modern interface and improved performance for busy maps. LiveAtlas is a drop-in drop-in replacement for Dynmap, and Pl3xmap maps are supported with some additional configuration.

Visual of Material Dynmap UI Changes

A modern, material and focused Webbukkit Dynmap theme. Designed for fluent and clear navigation with the Material Design language.

Renderer

ChunkyMap

(ChunkyMap)[https://github.com/leMaik/ChunkyMap] is a map renderer that 'combines photorealistic rendering with the convenience and automatic updates of Dynmap.'

ChunkyMap is implemented as a drop-in replacement for the HDMap that comes with Dynmap.

Plugin Bridges

Notes: - SiegeWar's config includes "map_hiding" which will override Dynmap configs for hiding users in wilderness / underground / besieged-towns. This can feel like users 'randomly' not appearing on the map.

Other

EarthMC

EarthMC is a map project sometimes bundled with plugins.

As at Dec-2021, this message is displayed in Discord when EarthMC is mentioned;

The EarthMC map has many known issues with Dynmap such as, incomplete render, only rendering where players have visited, or not rendering leaves and other foliage. This is a result of how the map was made and is not an issue with Dynmap, luckily there is a fix.

  1. Download the WorldBorder plugin: https://www.spigotmc.org/resources/worldborder.60905/
  2. Pause Dynmap: /dynmap pause all
  3. Run worldborder with the force flag: /wb [worldname] fill [freq] [pad] [force]
  • [worldname] is the name of your world folder
  • [freq] is how many chunks a second are generated, 20 is the default. WARNING: setting this too high will cause server lag
  • [pad] how many chunks beyond the border to generate, this makes sure that if a player visits the border, all chunks are already generated. The default is 208, I recommend setting this to 0 for EarthMC
  • [force] This must be set to true
  1. Wait for worldborder to finish
  2. Unpause Dynmap /dynmap pause none, you may have to restart the fullrender using /dynmap fullrender [worldname]

Depreciated Addons

  • Abandoned: The original Webbukkit Dynmap-Towny addon has not been updated since 2016. Please use the more recent 'TownyAdvanced' fork above.
  • Abandoned: Dynmap Addon for Clans
  • Unknown: dynmap-PyLandmarks
  • ... And many others that are not maintained by Dynmap developers.

Contents

Setup

Advanced Configuration

Mod Support

Developers

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