Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Multiplayer - Character collider sinks into ground when player joins #3643

Open
lalalune opened this issue Aug 16, 2022 · 0 comments
Open

Multiplayer - Character collider sinks into ground when player joins #3643

lalalune opened this issue Aug 16, 2022 · 0 comments

Comments

@lalalune
Copy link
Contributor

Is your feature request related to a problem? Please describe.
image

Describe the solution you'd like
Character physics/gravity shouldn't be computed until the user starts emitting position updates, or character should just stand there and not sink

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant