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Merge pull request #119 from w3c/remove_density
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removed mention of icon density (closes #118)
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marcoscaceres-remote committed Jan 3, 2014
2 parents 1ae79f6 + 5eb0321 commit 1676469
Showing 1 changed file with 1 addition and 37 deletions.
38 changes: 1 addition & 37 deletions index.html
Original file line number Diff line number Diff line change
Expand Up @@ -122,11 +122,9 @@ <h3>
"type": "image/webp"
}, {
"src": "icon/hd_small",
"density": "2",
"sizes": "64x64"
}, {
"src": "icon/hd_hi",
"density": "2",
"sizes": "128x128"
}]
}
Expand Down Expand Up @@ -834,42 +832,8 @@ <h2>
</h2>
<p>
Each <dfn>icon object</dfn> represents an icon for an application
suitable to use at some dimensions and screen density.
suitable to use in various contexts (e.g., an application menu).
</p>
<section>
<h3>
<code>density</code> member
</h3>
<p>
The <dfn title="icon-densitiy">density</dfn> member of an icon is the
device pixel density for which this icon was designed. The device
pixel density is expressed as the number of dots per 'px' unit
(equivalent to a <a href=
"http://dev.w3.org/csswg//#resolution">dppx</a> as defined in
[[!css3-values]]). The value is a positive number greater than 0. If
the developer ommits the value, the user agent assumes the value
<code>1</code>.
</p>
<p>
The <dfn>steps for processing a density of an icon</dfn> are given by
the following algorithm. The algorithm thanks an <var>icon</var>
object as an argument and returns a positive number.
</p>
<ol>
<li>Let <var>value</var> be the result of calling the
[[\GetOwnProperty]] internal method of <var>icon</var> passing
"<code>density</code>" as the argument.
</li>
<li>Let <var>result</var> be the result of
parseFloat(<var>value</var>);
</li>
<li>If <var>result</var> is <code>NaN</code>, +0, −0, +∞, or −∞, or
less than 0, return 1.
</li>
<li>Return <var>result</var>.
</li>
</ol>
</section>
<section>
<h3>
<code>sizes</code> members
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