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In-Progress FEATURES.md #31

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vulcandth opened this issue Dec 29, 2022 · 0 comments
Open

In-Progress FEATURES.md #31

vulcandth opened this issue Dec 29, 2022 · 0 comments
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documentation Improvements or additions to documentation

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@vulcandth
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Features

These are the majority of the new features. You may encounter spoilers.

Events

  • Restored Lugia/Ho-Oh encounters depending on version.
  • Removed WiseTrios / WiseTrio Events.
  • Removed CeladonCityPokecenter Eusine event.
  • Pewter City Gramps may now give Rainbow Wing (Depending on Version)
  • RadioTower director now gives Rainbow Wing/Silver Wing and not Clear Bell.
  • Suicune/Legendary dogs are no longer encountered in Tin Tower.
  • Added a Vermillion City Suicune Encounter.
  • Added a Route 14 Suicune Encounter.
  • Added a Route 25 Suicune Battle Encounter.
  • Restore the GS Ball Celebi Event.
  • Lottery Corner now generates a lucky number daily instead of weekly.

Overworld Mechanics

  • Hold B to use Running Shoes.
  • You can't run past spinning trainers.
  • Smashing rocks has a chance to contain items.

Battle Mechanics

  • Removed the 25% failure chance for AI status moves.
  • Added Fairy type.
  • Implemented Physical/Special Split.
  • Added hail battle weather.
  • Gain exerpeince from catching Pokemon.
  • Don't gain experience at level 100.

Pokemon Data

  • Replaced stat experience with EVs
  • The "Special" DV has been split into "Special Defense" and "Special Attack".
  • The "HP" DV is no longer calculated solely based on every other DV.
  • Shiny Pokémon are no longer calculated based on DVs.
  • Pokémon Genders are no longer calculated based on DVs.
  • Unown forms are no longer calculated based on DVs.

Moves

  • Added: Moonblast, Hail

Wild Pokémon

  • Ported Gold/Silver Wild Encounters and Pokémon Swarms
  • Initial implementation of rare habitat encounters.

Graphics and Music

  • Ported the Gold/Silver Intro Movie and Title Screens
  • Pokemon now have unique/colored party icons. (Also appears somtimes in the overworld.)
  • Unique colors for each thrown pokeball.

Engine

  • Compatibility with 16bit Pokémon/Move IDs. (pokecrystal16)
  • Overworld object sprites are now dynamically loaded as needed.
  • The Game engine now runs at doublespeed 60fps.
  • Expanded tilesets from 192 to 255 tiles.
  • Allows tilesets to have different attributes in different blocks.

UI

  • Pokémon Stats blue page now shows DVs.
  • Bill's PC has been completely overhauled.
  • An icon displays in battle to show the current battle weather.
  • Show the tops of leaders heads on trainer card.
  • Colored trainer card badges.
  • Added a third trainer card page for Kanto badges.
  • Show move names when you receive a TM or HM.
  • New battle text to distinguish status move misses and fails.

Misc Changes

  • Ported Gold/Silver end credit strings.
  • Ported Gold/Silver Default Player Names
  • Short beeiping noise for low hp, instead of continious beeping.
  • Link Battles / Link Trading rooms now show the correct opposing player's gender.
  • Saving the game is now near instant.
@vulcandth vulcandth added the documentation Improvements or additions to documentation label Dec 29, 2022
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