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app.js
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app.js
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var createError = require('http-errors');
var express = require('express');
var logger = require('morgan');
const compression = require('compression');
const gameRouter = require('./routes/game');
const manageRouter = require('./routes/manage');
var app = express();
app.use(compression());
app.disable('x-powered-by');
app.use(logger('dev'));
app.use(express.json());
app.use(express.urlencoded({extended: true}));
app.io = require('./utils/socket').io;
app.gameEmitter = require('./utils/socket').gameEmitter;
app.redis = require('./utils/socket').redis;
app.use(function (req, res, next) {
res.header("Access-Control-Allow-Origin", "*");
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
res.io = app.io
res.gameEmitter = app.gameEmitter
res.redis = app.redis
next();
});
// routes
app.use('/game/', verifyToken, gameRouter);
app.use('/manage/', verifyToken, manageRouter);
// catch 404 and forward to error handler
app.use(function (req, res, next) {
next(createError(404));
});
// error handler
app.use(function (err, req, res, next) {
// set locals, only providing error in development
res.locals.message = err.message;
res.locals.error = req.app.get('env') === 'development' ? err : {};
// render the error page
res.status(err.status || 500);
res.render('error');
});
process.on('uncaughtException', function (err) {
console.error('uncaught exception:', err.stack || err);
// orderly close server, resources, etc.
if (err)
console.error('Error while closing everything:', err.stack || err);
// exit anyway
process.exit(1);
});
module.exports = app;