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Describe the bug in detail: can not compile with U#
Provide steps/code to reproduce the bug: just creat a U# script and failed to compile
[UdonSharp] C# scripts have compile errors, prefab upgrade deferred until script errors are resolved. UnityEngine.Debug:LogWarning (object) UdonSharp.UdonSharpUtils:LogWarning (object) (at Packages/com.vrchat.udonsharp/Editor/UdonSharpUtils.cs:314) UdonSharpEditor.UdonSharpEditorManager:UpgradeAssetsIfNeeded () (at Packages/com.vrchat.udonsharp/Editor/UdonSharpEditorManager.cs:795) UdonSharpEditor.UdonSharpEditorManager:OnEditorUpdate () (at Packages/com.vrchat.udonsharp/Editor/UdonSharpEditorManager.cs:744) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
The text was updated successfully, but these errors were encountered:
It says "C# scripts have compile errors", this means that your input C# script is not valid C#.
There should be more errors in the console which tell you what is wrong. Fix these errors and the script should compile.
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Describe the bug in detail:
can not compile with U#
Provide steps/code to reproduce the bug:
just creat a U# script and failed to compile
[UdonSharp] C# scripts have compile errors, prefab upgrade deferred until script errors are resolved.
UnityEngine.Debug:LogWarning (object)
UdonSharp.UdonSharpUtils:LogWarning (object) (at Packages/com.vrchat.udonsharp/Editor/UdonSharpUtils.cs:314)
UdonSharpEditor.UdonSharpEditorManager:UpgradeAssetsIfNeeded () (at Packages/com.vrchat.udonsharp/Editor/UdonSharpEditorManager.cs:795)
UdonSharpEditor.UdonSharpEditorManager:OnEditorUpdate () (at Packages/com.vrchat.udonsharp/Editor/UdonSharpEditorManager.cs:744)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
The text was updated successfully, but these errors were encountered: