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Uncaught Error: voxel-stitch requires game-shell #9
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Yeah this is not a very good error message either. https://github.com/mikolalysenko/game-shell is the underlying base of voxel-engine#ndarray (aka voxel-engine-stackgl to be), which is really what this plugin means to say it requires. voxel-stitch works alongside voxel-mesher and voxel-shader to provide the voxel rendering. With the three.js-based voxel-engine (the version released on NPM), none of these are needed because voxel-engine itself handles it, or delegates to other modules among them voxel-view and three-js, I believe (it's been a while). Also voxel-highlight is only for three.js voxel-engine, for voxel-engine#ndarray/gl-modules/stackgl there is https://github.com/deathcap/voxel-outline |
hmm. I'm starting to wonder if i should work on the three.js or stackgl version, from what i can see stackgl is growing to become the new standard? I want to help with voxel engine development so which one would you recommend, at the moment I'm using the npm three.js one, I'm trying to figure out how to switch them out. Also, thanks for replying to all those other issues I'll get back to you on those asap, I'm on my phone now so typing is a bit of a pain. Thanks! Thanks, ----- Reply message ----- Yeah this is not a very good error message either. https://github.com/mikolalysenko/game-shell is the underlying base of voxel-engine#ndarray (aka voxel-engine-stackgl to be), which is really what this plugin means to say it requires. voxel-stitch works alongside voxel-mesher and voxel-shader to provide the voxel rendering. With the three.js-based voxel-engine (the version released on NPM), none of these are needed because voxel-engine itself handles it, or delegates to other modules among them voxel-view and three-js, I believe (it's been a while). Also voxel-highlight is only for three.js voxel-engine, for voxel-engine#ndarray/gl-modules/stackgl there is https://github.com/deathcap/voxel-outline Reply to this email directly or view it on GitHub: |
Well I'm in favor of stackgl, and what is now https://github.com/voxel/voxel-engine-stackgl — I'm no longer doing anything with the three.js-based voxel-engine (https://github.com/maxogden/voxel-engine), although as it is open source anyone could continue to work on it, and to be fair it does have some more functionality than the current version of voxel-engine-stackgl. Anyways, I've updated the error message to clarify this missing dependency condition. |
ok thanks! |
It seems to think that game-shell isnt there even though it is...
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