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Add required engine chunk generation option, fixes infinite terrain. Closes GH-9
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example.js

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@@ -6,6 +6,7 @@ require('voxel-engine-stackgl')({
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'voxel-flatland': require('voxel-flatland')
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},
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pluginOpts: {
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'voxel-engine-stackgl': {generateChunks: false},
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'game-shell-fps-camera': {position: [0, -100, 0]},
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'voxel-bedrock': {},

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