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Merge branch 'dev'
2 parents ceccffb + 3ee9c16 commit 835cde8

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.gitmodules

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[submodule "lib/sgl"]
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path = lib/sgl
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url = https://github.com/vivaladav/sgl.git
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branch = master

CMakeLists.txt

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@@ -2,14 +2,15 @@ cmake_minimum_required(VERSION 3.5.1)
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project(virtueror LANGUAGES CXX VERSION 0.1.2)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# set platform version for preprocessor checks
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add_compile_definitions($<$<PLATFORM_ID:Linux>:LINUX=1>
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$<$<PLATFORM_ID:Windows>:WINDOWS=1>
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$<$<CONFIG:Debug>:DEBUG=1>
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$<$<CONFIG:Release>:RELEASE=1>)
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$<$<CONFIG:Release>:RELEASE=1>
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$<$<CONFIG:RelWithDebInfo>:RELEASE=1>)
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# include internal libraries
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add_subdirectory(lib)
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src/GameObjects/GameObject.h
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src/GameObjects/GameObject.cpp
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src/GameObjects/GameObjectAction.h
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src/GameObjects/GameObjectTypes.h
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src/GameObjects/ObjectData.h
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src/GameObjects/ObjectData.cpp
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src/GameObjects/ObjectsDataRegistry.h
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src/Widgets/ButtonQuickUnitSelection.cpp
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src/Widgets/ButtonUnitsSelector.h
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src/Widgets/ButtonUnitsSelector.cpp
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src/Widgets/ButtonPanelTab.h
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src/Widgets/ButtonPanelTab.cpp
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src/Widgets/ButtonsPanel.h
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src/Widgets/ButtonsPanel.cpp
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src/Widgets/CellProgressBar.h
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src/Widgets/DigitsDisplay.cpp
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src/Widgets/GameButton.h
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src/Widgets/GameButton.cpp
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src/Widgets/GameHUD.h
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src/Widgets/GameHUD.cpp
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src/Widgets/GameSimpleTooltip.h
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src/Widgets/GameSimpleTooltip.cpp
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src/Widgets/GameSliderH.h

data/img/UI/UI.bin

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data/img/game.bin

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data/maps/20x20-empty.map

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0.1.0
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20 20
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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# BASES
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4 1000 17 4 3 3
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4 1001 4 17 3 3
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4 BASE_SPOT 0 99 17 4
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4 BASE_SPOT 1 99 4 17

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