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Can't tell what's happening for sure without code or screenshot.
https://deck.gl/docs/developer-guide/tips-and-tricks#z-fighting-and-depth-testing
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Hey friends,
I've been using deck.gl for some time on a project involving layers that render markers on a map which include an icon and a circle together--using the GeoJSONLayer and extending it.
The way the geojson data is structured makes it very difficult for me to combine the data into a single layer, and because I have some overlap between layers.
What I am seeing is that:
I am unable to manage the z-index of the layers, so the layers just collide and I get "z-fighting" effect.
I am seeing a lot of flickering when zooming in and out
I am wondering:
is there a way to handle z-index in deck.gl when painting to the canvas? When I have tried to handle this, it ends up elevating and extruding the markers.
Is there a way to handle collisions in deck.gl? Can I cluster markers by zoom level for example?
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