You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When using sdl3 with the build-from-source feature, running the executable output of cargo build --release throw the following error:
./target/release/program-name: error while loading shared libraries: libSDL3.so.0: cannot open shared object file: No such file or directory
If I install SDL3 from my system package manager then the executable works, but the goal of build-from-source is for cargo to build the lib itself, right?
The build-from-source-static works as expected.
The text was updated successfully, but these errors were encountered:
Trying to run the game exemple in this repo: https://github.com/vhspace/sdl3-rs/blob/master/examples/demo_games/a02_woodeneye_008.rs
When using sdl3 with the
build-from-source
feature, running the executable output ofcargo build --release
throw the following error:If I install SDL3 from my system package manager then the executable works, but the goal of build-from-source is for cargo to build the lib itself, right?
The
build-from-source-static
works as expected.The text was updated successfully, but these errors were encountered: