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[Request] Ninja Gaiden Sigma KWB2 (.SND) #1432
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You mention those samples are extracted, how were they extracted and from what files? |
Platform is PC (Steam). Game is specifically from the Master Collection. Files were extracted from the databin using doatool, admittedly the only utility out there. |
Seems doable but due to how it's designed may take time to adapt the code. Meanwhile post a few samples from NG2/NG3 Master Collection for comparison (even if they are playable). |
Don't want to waste your time--NG2 and 3 are stored as XWSFILEs, which I opened an issue on before and has since been closed. I haven't been able to figure out the CLI, even with -s/-S, but a .py script I have extracts the KVS files just the same. |
KWB.c is listed, but CLI with -s/-S and foobar/Winamp do not playback files as they are. They extract as .SND, have an SND header at 0x0, a tdpack header at 0x50, _HBW0000D and KWB2 headers at 0xA0, and a _DBW0000 header under that.
_outData.zip
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