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Compiling error: G2O_SOLVER_CHOLMOD #29
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I got the same error. what's the solution to it? any hint? thanks |
The reason is due to the fact that we were compiling g2o, we missed the cholmod lib so that the G2O_SOLVER_CHOLMOD is not built at all. so solve it, do the following. Hope it helps. |
Hi ningzhou, I am trying to build LSD-SLAM* (and new to programming) on Win8x64; Cmake 3.6.2 and a pre-built g2o. With Visual Studio 2015 (vc14) installed.
Not a lot to find.. tried rebuilding g2o from fresh (with EIGEN3) - but get even more errors then. Any idea?? *There is no "issues" page for that partical package (LSD-SLAM for Windows) so it's hard to ask there. Much appreciated, thanks! |
i have the same problem.Any one could help me? |
I had the same issue. I just deleted both |
@Planchee Sorry for the late reply. I actually not very familiar with Windows. Are you able to set the path for G2O_SOLVER_CHOLMOD. The errors mean that both release and debug versions of the library cannot be found. |
Install g2o from source (https://github.com/RainerKuemmerle/g2o.git) |
I still get that error and have tried everything mentioned above. Any help is appreciated thank you! |
Compilation with ROS error:
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
G2O_SOLVER_CHOLMOD
linked by target "svo" in directory /home/jay/catkin_ws/src/rpg_svo/svo
-- Configuring incomplete, errors occurred!
Invoking "cmake" failed
If I compile with SET(HAVE_G2O FALSE), then the error disappears.
This is inspite of the fact that I have previously built g2o.
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