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Support for Nemotron Models #310

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CharlesTheFool opened this issue Feb 6, 2025 · 1 comment
Open

Support for Nemotron Models #310

CharlesTheFool opened this issue Feb 6, 2025 · 1 comment
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enhancement New feature or request

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@CharlesTheFool
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Describe the feature

Most models I've been using thus far have worked great, but NVIDIA's nemotron models either aren't recognized by the package, or crash the editor. Given NVIDIA's upcoming batch of role-playing and npc character management models that run on Nemotron architecture — such as the already available Mistral-Nemo-Minitron-8B-128k-Instruct — i think it would fit perfectly with the main goals of the package to include compatibility with these models.

@CharlesTheFool CharlesTheFool added the enhancement New feature or request label Feb 6, 2025
@pixelogie
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The native runtime engine for nvidia models is the NeMo Framework, did you check for Llamacpp compability?
I successfully run the f16(!) model with LLMUnity on osx from bartowski:
https://huggingface.co/bartowski/Mistral-NeMo-Minitron-8B-Instruct-GGUF

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