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Copy file name to clipboardExpand all lines: Packages/Tracking/CHANGELOG.md
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@@ -14,16 +14,17 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Fixed
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- Fixed some warnings around runtime variables that were only used in editor mode
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- Fixed an issue with Physical Hands and Unity 6 due to the physics Contact Generation setting being removed
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- (UI Input Preview) Added explicit missing dependancy on the "Unity UI" package.
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- (UI Input Preview) Added explicit missing dependancy on the "Unity UI" package
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### Changed
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- Updated all custom shaders to support the Universal Render Pipeline concurrently with the Built-in Render Pipeline
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- Updated Copyright year to 2025
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### Known Issues
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- Pose detection scene does not illuminate all poses in green if built for mobile headsets when using URP (2022.3), spotlights don't work as intended on Unity 6.
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- Turntable and pullchord scene only works (i.e. the pullchord works) if the physical hands settings are used
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- Clicks on UI elements using indirect interaction do not appear to work with the UI Input example
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- The RuntimeGizmoManager and associated RuntimeGizmo.shader shader are not URP compatible and would require breaking changes to support URP. These remain as BiRP only
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- The RuntimeGizmoManager and associated RuntimeGizmo.shader shader are not URP compatible and would require breaking changes to support URP; These remain as BiRP only
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