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Copy pathcountryLiberia.xml
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countryLiberia.xml
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<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<object type="MECountry" name="">
<property name="strName" value="Liberia"/>
<property name="strGovType" value="Democratic"/>
<property name="sidName" value="SID.Game.Country.Name.Liberia"/>
<property name="sidPossessive" value="SID.Game.Country.Possessive.Liberia"/>
<property name="sidAdjective" value="SID.Game.Country.Adjective.Liberia"/>
<property name="sidPeople" value="SID.Game.Country.People.Liberia"/>
<property name="sidAllianceName" value="SID.Game.Country.Alliance.Liberia"/>
<property name="strHomelands" value="Liberia"/>
<property name="bNonPlayable" value="true"/>
<property name="strFlagName" value="Liberia"/>
<property name="strCapital" value="Monrovia"/>
<property name="strOriginalCapital" value="Monrovia"/>
<object type="Region" name="objGOs">
<property name="strName" value="Liberia"/>
<property name="strOwner" value="Liberia"/>
<property name="strController" value="Liberia"/>
<property name="sidName" value="SID.Game.Region.Name.Liberia"/>
<property name="strTerrain" value="Jungle"/>
<property name="nPopulation" value="1500000"/>
<property name="strCulture" value="Mande"/>
<object type="City" name="objGOs">
<property name="strName" value="Monrovia"/>
<property name="strOwner" value="Liberia"/>
<property name="strController" value="Liberia"/>
<property name="vecPosition" value="[-10.8000001907, 6.32999992371, 0]"/>
<property name="nDirection" value="0"/>
<property name="sidName" value="SID.Game.City.Name.Monrovia"/>
<property name="nPopulation" value="10000"/>
<property name="strPortForRegion" value="Grain Coast"/>
<property name="strInitialWorkOrder" value=""/>
<object type="Factory" name="objFactory">
<property name="nIPUs" value="2"/>
</object>
</object>
</object>
<object type="CultureSet" name="objCultureSet">
<object type="Culture" name="objCultures">
<property name="strCultureName" value="Mande"/>
</object>
</object>
</object>
</objects>