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Copy pathcountryEgypt.xml
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countryEgypt.xml
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<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<object type="MECountry" name="">
<property name="strName" value="Egypt"/>
<property name="strGovType" value="Democratic"/>
<property name="sidName" value="SID.Game.Country.Name.Egypt"/>
<property name="sidPossessive" value="SID.Game.Country.Possessive.Egypt"/>
<property name="sidAdjective" value="SID.Game.Country.Adjective.Egypt"/>
<property name="sidPeople" value="SID.Game.Country.People.Egypt"/>
<property name="sidAllianceName" value="SID.Game.Country.Alliance.Egypt"/>
<property name="strHomelands" value="Egypt"/>
<property name="eCountryType" value="COUNTRYTYPE_FEATURED"/>
<property name="bNonPlayable" value="true"/>
<property name="strFlagName" value="Egypt"/>
<property name="strCapital" value="Cairo"/>
<property name="strOriginalCapital" value="Cairo"/>
<object type="Region" name="objGOs">
<property name="strName" value="Lower Egypt"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="sidName" value="SID.Game.Region.Name.LowerEgypt"/>
<property name="strTerrain" value="Mountains"/>
<property name="nPopulation" value="6999094"/>
<property name="nTransInfrastructure" value="1"/>
<property name="strCulture" value="Egyptian"/>
<property name="bColony" value="true"/>
<object type="Producer" name="objGOs">
<property name="strName" value="Egyptian Coal Mines"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="vecPosition" value="[31.5367202759, 31.0358543396, 0]"/>
<property name="strResource" value="Coal"/>
<property name="nBaseOutputRate" value="1"/>
</object>
<object type="City" name="objGOs">
<property name="strName" value="Cairo"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="vecPosition" value="[31.6764583588, 30.2175674438, 0]"/>
<property name="nDirection" value="0"/>
<property name="sidName" value="SID.Game.City.Name.Cairo"/>
<property name="nPopulation" value="1307000"/>
<property name="strInitialWorkOrder" value=""/>
<object type="Factory" name="objFactory">
<property name="nIPUs" value="4"/>
</object>
</object>
<object type="City" name="objGOs">
<property name="strName" value="Alexandria"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="vecPosition" value="[29.9500007629, 31.2199993134, 0]"/>
<property name="nDirection" value="0"/>
<property name="sidName" value="SID.Game.City.Name.Alexandria"/>
<property name="nPopulation" value="685736"/>
<property name="strPortForRegion" value="Levantine Sea"/>
<property name="strInitialWorkOrder" value=""/>
<object type="Factory" name="objFactory">
<property name="nIPUs" value="1"/>
</object>
</object>
</object>
<object type="Region" name="objGOs">
<property name="strName" value="Red Sea Coasts"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="sidName" value="SID.Game.Region.Name.RedSeaCoasts"/>
<property name="strTerrain" value="Plains"/>
<property name="nPopulation" value="9906"/>
<property name="strCulture" value="Egyptian"/>
<property name="bColony" value="true"/>
</object>
<object type="Region" name="objGOs">
<property name="strName" value="Sinai"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="sidName" value="SID.Game.Region.Name.Sinai"/>
<property name="strTerrain" value="Desert"/>
<property name="nPopulation" value="29951"/>
<property name="nFortification" value="1"/>
<property name="strCulture" value="Egyptian"/>
<property name="bColony" value="true"/>
</object>
<object type="Region" name="objGOs">
<property name="strName" value="Southern Desert"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="sidName" value="SID.Game.Region.Name.SouthernDesert"/>
<property name="strTerrain" value="Desert"/>
<property name="nPopulation" value="29092"/>
<property name="strCulture" value="Egyptian"/>
<property name="bColony" value="true"/>
</object>
<object type="Region" name="objGOs">
<property name="strName" value="Upper Egypt"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="sidName" value="SID.Game.Region.Name.UpperEgypt"/>
<property name="strTerrain" value="Desert"/>
<property name="nPopulation" value="6417385"/>
<property name="nTransInfrastructure" value="1"/>
<property name="strCulture" value="Egyptian"/>
<property name="bColony" value="true"/>
<object type="City" name="objGOs">
<property name="strName" value="Faiyum"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="vecPosition" value="[30.8299999237, 29.3199996948, 0]"/>
<property name="nDirection" value="0"/>
<property name="sidName" value="SID.Game.City.Name.Faiyum"/>
<property name="nPopulation" value="63582"/>
<property name="strInitialWorkOrder" value=""/>
<object type="Factory" name="objFactory">
<property name="nIPUs" value="1"/>
</object>
</object>
</object>
<object type="Region" name="objGOs">
<property name="strName" value="Western Desert"/>
<property name="strOwner" value="Egypt"/>
<property name="strController" value="Egypt"/>
<property name="sidName" value="SID.Game.Region.Name.WesternDesert"/>
<property name="strTerrain" value="Desert"/>
<property name="nPopulation" value="52544"/>
<property name="strCulture" value="Egyptian"/>
<property name="bColony" value="true"/>
</object>
<object type="Army" name="objGOs">
<property name="strName" value="1st Army"/>
<property name="strOwner" value="Egypt"/>
<property name="strRegion" value="Lower Egypt"/>
<object type="UnitSummary" name="objUnits">
<property name="strName" value="PreWarInfantry"/>
<property name="nNumber" value="1"/>
</object>
</object>
<object type="CultureSet" name="objCultureSet">
<object type="Culture" name="objCultures">
<property name="strCultureName" value="Egyptian"/>
</object>
<object type="Culture" name="objCultures">
<property name="strCultureName" value="Arabian"/>
</object>
</object>
</object>
</objects>