-
Notifications
You must be signed in to change notification settings - Fork 517
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hinge/6DOF joints without motors? #47
Comments
Would be great if someone could let me know about this :) Some other highly desirable features while I'm here:
Cheers |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
A few friends and I have talked of moving to the turbulenz engine to create large-scale games, but we've noticed that the 3D physics in turbulenz is missing motors for hinge and 6DOF constraints. This is a massive limitation of the engine for anyone wishing to work on 3D games of any complexity.
Is there any further development of the 3D physics planned? Or is turbulenz mainly focused on 2D for the foreseeable future?
The text was updated successfully, but these errors were encountered: