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colors.py
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"""
A module for converting numbers or color arguments to *RGB* or *RGBA*
*RGB* and *RGBA* are sequences of, respectively, 3 or 4 floats in the
range 0-1.
This module includes functions and classes for color specification
conversions, and for mapping numbers to colors in a 1-D array of colors called
a colormap. Colormapping typically involves two steps: a data array is first
mapped onto the range 0-1 using an instance of :class:`Normalize` or of a
subclass; then this number in the 0-1 range is mapped to a color using an
instance of a subclass of :class:`Colormap`. Two are provided here:
:class:`LinearSegmentedColormap`, which is used to generate all the built-in
colormap instances, but is also useful for making custom colormaps, and
:class:`ListedColormap`, which is used for generating a custom colormap from a
list of color specifications.
The module also provides a single instance, *colorConverter*, of the
:class:`ColorConverter` class providing methods for converting single color
specifications or sequences of them to *RGB* or *RGBA*.
Commands which take color arguments can use several formats to specify
the colors. For the basic built-in colors, you can use a single letter
- b: blue
- g: green
- r: red
- c: cyan
- m: magenta
- y: yellow
- k: black
- w: white
Gray shades can be given as a string encoding a float in the 0-1 range, e.g.::
color = '0.75'
For a greater range of colors, you have two options. You can specify the
color using an html hex string, as in::
color = '#eeefff'
or you can pass an *R* , *G* , *B* tuple, where each of *R* , *G* , *B* are in
the range [0,1].
Finally, legal html names for colors, like 'red', 'burlywood' and 'chartreuse'
are supported.
"""
from __future__ import print_function, division
import re
import numpy as np
from numpy import ma
import matplotlib.cbook as cbook
parts = np.__version__.split('.')
NP_MAJOR, NP_MINOR = map(int, parts[:2])
# true if clip supports the out kwarg
NP_CLIP_OUT = NP_MAJOR >= 1 and NP_MINOR >= 2
cnames = {
'aliceblue': '#F0F8FF',
'antiquewhite': '#FAEBD7',
'aqua': '#00FFFF',
'aquamarine': '#7FFFD4',
'azure': '#F0FFFF',
'beige': '#F5F5DC',
'bisque': '#FFE4C4',
'black': '#000000',
'blanchedalmond': '#FFEBCD',
'blue': '#0000FF',
'blueviolet': '#8A2BE2',
'brown': '#A52A2A',
'burlywood': '#DEB887',
'cadetblue': '#5F9EA0',
'chartreuse': '#7FFF00',
'chocolate': '#D2691E',
'coral': '#FF7F50',
'cornflowerblue': '#6495ED',
'cornsilk': '#FFF8DC',
'crimson': '#DC143C',
'cyan': '#00FFFF',
'darkblue': '#00008B',
'darkcyan': '#008B8B',
'darkgoldenrod': '#B8860B',
'darkgray': '#A9A9A9',
'darkgreen': '#006400',
'darkkhaki': '#BDB76B',
'darkmagenta': '#8B008B',
'darkolivegreen': '#556B2F',
'darkorange': '#FF8C00',
'darkorchid': '#9932CC',
'darkred': '#8B0000',
'darksalmon': '#E9967A',
'darkseagreen': '#8FBC8F',
'darkslateblue': '#483D8B',
'darkslategray': '#2F4F4F',
'darkturquoise': '#00CED1',
'darkviolet': '#9400D3',
'deeppink': '#FF1493',
'deepskyblue': '#00BFFF',
'dimgray': '#696969',
'dodgerblue': '#1E90FF',
'firebrick': '#B22222',
'floralwhite': '#FFFAF0',
'forestgreen': '#228B22',
'fuchsia': '#FF00FF',
'gainsboro': '#DCDCDC',
'ghostwhite': '#F8F8FF',
'gold': '#FFD700',
'goldenrod': '#DAA520',
'gray': '#808080',
'green': '#008000',
'greenyellow': '#ADFF2F',
'honeydew': '#F0FFF0',
'hotpink': '#FF69B4',
'indianred': '#CD5C5C',
'indigo': '#4B0082',
'ivory': '#FFFFF0',
'khaki': '#F0E68C',
'lavender': '#E6E6FA',
'lavenderblush': '#FFF0F5',
'lawngreen': '#7CFC00',
'lemonchiffon': '#FFFACD',
'lightblue': '#ADD8E6',
'lightcoral': '#F08080',
'lightcyan': '#E0FFFF',
'lightgoldenrodyellow': '#FAFAD2',
'lightgreen': '#90EE90',
'lightgray': '#D3D3D3',
'lightpink': '#FFB6C1',
'lightsalmon': '#FFA07A',
'lightseagreen': '#20B2AA',
'lightskyblue': '#87CEFA',
'lightslategray': '#778899',
'lightsteelblue': '#B0C4DE',
'lightyellow': '#FFFFE0',
'lime': '#00FF00',
'limegreen': '#32CD32',
'linen': '#FAF0E6',
'magenta': '#FF00FF',
'maroon': '#800000',
'mediumaquamarine': '#66CDAA',
'mediumblue': '#0000CD',
'mediumorchid': '#BA55D3',
'mediumpurple': '#9370DB',
'mediumseagreen': '#3CB371',
'mediumslateblue': '#7B68EE',
'mediumspringgreen': '#00FA9A',
'mediumturquoise': '#48D1CC',
'mediumvioletred': '#C71585',
'midnightblue': '#191970',
'mintcream': '#F5FFFA',
'mistyrose': '#FFE4E1',
'moccasin': '#FFE4B5',
'navajowhite': '#FFDEAD',
'navy': '#000080',
'oldlace': '#FDF5E6',
'olive': '#808000',
'olivedrab': '#6B8E23',
'orange': '#FFA500',
'orangered': '#FF4500',
'orchid': '#DA70D6',
'palegoldenrod': '#EEE8AA',
'palegreen': '#98FB98',
'paleturquoise': '#AFEEEE',
'palevioletred': '#DB7093',
'papayawhip': '#FFEFD5',
'peachpuff': '#FFDAB9',
'peru': '#CD853F',
'pink': '#FFC0CB',
'plum': '#DDA0DD',
'powderblue': '#B0E0E6',
'purple': '#800080',
'red': '#FF0000',
'rosybrown': '#BC8F8F',
'royalblue': '#4169E1',
'saddlebrown': '#8B4513',
'salmon': '#FA8072',
'sandybrown': '#FAA460',
'seagreen': '#2E8B57',
'seashell': '#FFF5EE',
'sienna': '#A0522D',
'silver': '#C0C0C0',
'skyblue': '#87CEEB',
'slateblue': '#6A5ACD',
'slategray': '#708090',
'snow': '#FFFAFA',
'springgreen': '#00FF7F',
'steelblue': '#4682B4',
'tan': '#D2B48C',
'teal': '#008080',
'thistle': '#D8BFD8',
'tomato': '#FF6347',
'turquoise': '#40E0D0',
'violet': '#EE82EE',
'wheat': '#F5DEB3',
'white': '#FFFFFF',
'whitesmoke': '#F5F5F5',
'yellow': '#FFFF00',
'yellowgreen': '#9ACD32'}
# add british equivs
for k, v in cnames.items():
if k.find('gray') >= 0:
k = k.replace('gray', 'grey')
cnames[k] = v
def is_color_like(c):
'Return *True* if *c* can be converted to *RGB*'
try:
colorConverter.to_rgb(c)
return True
except ValueError:
return False
def rgb2hex(rgb):
'Given an rgb or rgba sequence of 0-1 floats, return the hex string'
return '#%02x%02x%02x' % tuple([np.round(val * 255) for val in rgb[:3]])
hexColorPattern = re.compile("\A#[a-fA-F0-9]{6}\Z")
def hex2color(s):
"""
Take a hex string *s* and return the corresponding rgb 3-tuple
Example: #efefef -> (0.93725, 0.93725, 0.93725)
"""
if not isinstance(s, basestring):
raise TypeError('hex2color requires a string argument')
if hexColorPattern.match(s) is None:
raise ValueError('invalid hex color string "%s"' % s)
return tuple([int(n, 16) / 255.0 for n in (s[1:3], s[3:5], s[5:7])])
class ColorConverter(object):
"""
Provides methods for converting color specifications to *RGB* or *RGBA*
Caching is used for more efficient conversion upon repeated calls
with the same argument.
Ordinarily only the single instance instantiated in this module,
*colorConverter*, is needed.
"""
colors = {
'b': (0.0, 0.0, 1.0),
'g': (0.0, 0.5, 0.0),
'r': (1.0, 0.0, 0.0),
'c': (0.0, 0.75, 0.75),
'm': (0.75, 0, 0.75),
'y': (0.75, 0.75, 0),
'k': (0.0, 0.0, 0.0),
'w': (1.0, 1.0, 1.0), }
cache = {}
def to_rgb(self, arg):
"""
Returns an *RGB* tuple of three floats from 0-1.
*arg* can be an *RGB* or *RGBA* sequence or a string in any of
several forms:
1) a letter from the set 'rgbcmykw'
2) a hex color string, like '#00FFFF'
3) a standard name, like 'aqua'
4) a float, like '0.4', indicating gray on a 0-1 scale
if *arg* is *RGBA*, the *A* will simply be discarded.
"""
try:
return self.cache[arg]
except KeyError:
pass
except TypeError: # could be unhashable rgb seq
arg = tuple(arg)
try:
return self.cache[arg]
except KeyError:
pass
except TypeError:
raise ValueError(
'to_rgb: arg "%s" is unhashable even inside a tuple'
% (str(arg),))
try:
if cbook.is_string_like(arg):
argl = arg.lower()
color = self.colors.get(argl, None)
if color is None:
str1 = cnames.get(argl, argl)
if str1.startswith('#'):
color = hex2color(str1)
else:
fl = float(argl)
if fl < 0 or fl > 1:
raise ValueError(
'gray (string) must be in range 0-1')
color = tuple([fl] * 3)
elif cbook.iterable(arg):
if len(arg) > 4 or len(arg) < 3:
raise ValueError(
'sequence length is %d; must be 3 or 4' % len(arg))
color = tuple(arg[:3])
if [x for x in color if (float(x) < 0) or (x > 1)]:
# This will raise TypeError if x is not a number.
raise ValueError(
'number in rbg sequence outside 0-1 range')
else:
raise ValueError(
'cannot convert argument to rgb sequence')
self.cache[arg] = color
except (KeyError, ValueError, TypeError) as exc:
raise ValueError(
'to_rgb: Invalid rgb arg "%s"\n%s' % (str(arg), exc))
# Error messages could be improved by handling TypeError
# separately; but this should be rare and not too hard
# for the user to figure out as-is.
return color
def to_rgba(self, arg, alpha=None):
"""
Returns an *RGBA* tuple of four floats from 0-1.
For acceptable values of *arg*, see :meth:`to_rgb`.
In addition, if *arg* is "none" (case-insensitive),
then (0,0,0,0) will be returned.
If *arg* is an *RGBA* sequence and *alpha* is not *None*,
*alpha* will replace the original *A*.
"""
try:
if arg.lower() == 'none':
return (0.0, 0.0, 0.0, 0.0)
except AttributeError:
pass
try:
if not cbook.is_string_like(arg) and cbook.iterable(arg):
if len(arg) == 4:
if [x for x in arg if (float(x) < 0) or (x > 1)]:
# This will raise TypeError if x is not a number.
raise ValueError(
'number in rbga sequence outside 0-1 range')
if alpha is None:
return tuple(arg)
if alpha < 0.0 or alpha > 1.0:
raise ValueError("alpha must be in range 0-1")
return arg[0], arg[1], arg[2], alpha
r, g, b = arg[:3]
if [x for x in (r, g, b) if (float(x) < 0) or (x > 1)]:
raise ValueError(
'number in rbg sequence outside 0-1 range')
else:
r, g, b = self.to_rgb(arg)
if alpha is None:
alpha = 1.0
return r, g, b, alpha
except (TypeError, ValueError) as exc:
raise ValueError(
'to_rgba: Invalid rgba arg "%s"\n%s' % (str(arg), exc))
def to_rgba_array(self, c, alpha=None):
"""
Returns a numpy array of *RGBA* tuples.
Accepts a single mpl color spec or a sequence of specs.
Special case to handle "no color": if *c* is "none" (case-insensitive),
then an empty array will be returned. Same for an empty list.
"""
try:
nc = len(c)
except TypeError:
raise ValueError(
"Cannot convert argument type %s to rgba array" % type(c))
try:
if nc == 0 or c.lower() == 'none':
return np.zeros((0, 4), dtype=np.float)
except AttributeError:
pass
try:
# Single value? Put it in an array with a single row.
return np.array([self.to_rgba(c, alpha)], dtype=np.float)
except ValueError:
if isinstance(c, np.ndarray):
if c.ndim != 2 and c.dtype.kind not in 'SU':
raise ValueError("Color array must be two-dimensional")
if (c.ndim == 2 and c.shape[1] == 4 and c.dtype.kind == 'f'):
if (c.ravel() > 1).any() or (c.ravel() < 0).any():
raise ValueError(
"number in rgba sequence is outside 0-1 range")
result = np.asarray(c, np.float)
if alpha is not None:
if alpha > 1 or alpha < 0:
raise ValueError("alpha must be in 0-1 range")
result[:, 3] = alpha
return result
# This alpha operation above is new, and depends
# on higher levels to refrain from setting alpha
# to values other than None unless there is
# intent to override any existing alpha values.
# It must be some other sequence of color specs.
result = np.zeros((nc, 4), dtype=np.float)
for i, cc in enumerate(c):
result[i] = self.to_rgba(cc, alpha)
return result
colorConverter = ColorConverter()
def makeMappingArray(N, data, gamma=1.0):
"""Create an *N* -element 1-d lookup table
*data* represented by a list of x,y0,y1 mapping correspondences.
Each element in this list represents how a value between 0 and 1
(inclusive) represented by x is mapped to a corresponding value
between 0 and 1 (inclusive). The two values of y are to allow
for discontinuous mapping functions (say as might be found in a
sawtooth) where y0 represents the value of y for values of x
<= to that given, and y1 is the value to be used for x > than
that given). The list must start with x=0, end with x=1, and
all values of x must be in increasing order. Values between
the given mapping points are determined by simple linear interpolation.
Alternatively, data can be a function mapping values between 0 - 1
to 0 - 1.
The function returns an array "result" where ``result[x*(N-1)]``
gives the closest value for values of x between 0 and 1.
"""
if callable(data):
xind = np.linspace(0, 1, N) ** gamma
lut = np.clip(np.array(data(xind), dtype=np.float), 0, 1)
return lut
try:
adata = np.array(data)
except:
raise TypeError("data must be convertable to an array")
shape = adata.shape
if len(shape) != 2 and shape[1] != 3:
raise ValueError("data must be nx3 format")
x = adata[:, 0]
y0 = adata[:, 1]
y1 = adata[:, 2]
if x[0] != 0. or x[-1] != 1.0:
raise ValueError(
"data mapping points must start with x=0. and end with x=1")
if np.sometrue(np.sort(x) - x):
raise ValueError(
"data mapping points must have x in increasing order")
# begin generation of lookup table
x = x * (N - 1)
lut = np.zeros((N,), np.float)
xind = (N - 1) * np.linspace(0, 1, N) ** gamma
ind = np.searchsorted(x, xind)[1:-1]
lut[1:-1] = (((xind[1:-1] - x[ind - 1]) / (x[ind] - x[ind - 1])) *
(y0[ind] - y1[ind - 1]) + y1[ind - 1])
lut[0] = y1[0]
lut[-1] = y0[-1]
# ensure that the lut is confined to values between 0 and 1 by clipping it
np.clip(lut, 0.0, 1.0)
#lut = where(lut > 1., 1., lut)
#lut = where(lut < 0., 0., lut)
return lut
class Colormap(object):
"""
Baseclass for all scalar to RGBA mappings.
Typically Colormap instances are used to convert data values (floats) from
the interval ``[0, 1]`` to the RGBA color that the respective Colormap
represents. For scaling of data into the ``[0, 1]`` interval see
:class:`matplotlib.colors.Normalize`. It is worth noting that
:class:`matplotlib.cm.ScalarMappable` subclasses make heavy use of this
``data->normalize->map-to-color`` processing chain.
"""
def __init__(self, name, N=256):
r"""
Parameters
----------
name : str
The name of the colormap.
N : int
The number of rgb quantization levels.
"""
self.name = name
self.N = N
self._rgba_bad = (0.0, 0.0, 0.0, 0.0) # If bad, don't paint anything.
self._rgba_under = None
self._rgba_over = None
self._i_under = N
self._i_over = N + 1
self._i_bad = N + 2
self._isinit = False
#: When this colormap exists on a scalar mappable and colorbar_extend
#: is not False, colorbar creation will pick up ``colorbar_extend`` as
#: the default value for the ``extend`` keyword in the
#: :class:`matplotlib.colorbar.Colorbar` constructor.
self.colorbar_extend = False
def __call__(self, X, alpha=None, bytes=False):
"""
Parameters
----------
X : scalar, ndarray
The data value(s) to convert to RGBA.
For floats, X should be in the interval ``[0.0, 1.0]`` to
return the RGBA values ``X*100`` percent along the Colormap line.
For integers, X should be in the interval ``[0, Colormap.N)`` to
return RGBA values *indexed* from the Colormap with index ``X``.
alpha : float, None
Alpha must be a scalar between 0 and 1, or None.
bytes : bool
If False (default), the returned RGBA values will be floats in the
interval ``[0, 1]`` otherwise they will be uint8s in the interval
``[0, 255]``.
Returns
-------
Tuple of RGBA values if X is scalar, othewise an array of
RGBA values with a shape of ``X.shape + (4, )``.
"""
# See class docstring for arg/kwarg documentation.
if not self._isinit:
self._init()
mask_bad = None
if not cbook.iterable(X):
vtype = 'scalar'
xa = np.array([X])
else:
vtype = 'array'
xma = ma.array(X, copy=True) # Copy here to avoid side effects.
mask_bad = xma.mask # Mask will be used below.
xa = xma.filled() # Fill to avoid infs, etc.
del xma
# Calculations with native byteorder are faster, and avoid a
# bug that otherwise can occur with putmask when the last
# argument is a numpy scalar.
if not xa.dtype.isnative:
xa = xa.byteswap().newbyteorder()
if xa.dtype.kind == "f":
# Treat 1.0 as slightly less than 1.
vals = np.array([1, 0], dtype=xa.dtype)
almost_one = np.nextafter(*vals)
cbook._putmask(xa, xa == 1.0, almost_one)
# The following clip is fast, and prevents possible
# conversion of large positive values to negative integers.
xa *= self.N
if NP_CLIP_OUT:
np.clip(xa, -1, self.N, out=xa)
else:
xa = np.clip(xa, -1, self.N)
# ensure that all 'under' values will still have negative
# value after casting to int
cbook._putmask(xa, xa < 0.0, -1)
xa = xa.astype(int)
# Set the over-range indices before the under-range;
# otherwise the under-range values get converted to over-range.
cbook._putmask(xa, xa > self.N - 1, self._i_over)
cbook._putmask(xa, xa < 0, self._i_under)
if mask_bad is not None:
if mask_bad.shape == xa.shape:
cbook._putmask(xa, mask_bad, self._i_bad)
elif mask_bad:
xa.fill(self._i_bad)
if bytes:
lut = (self._lut * 255).astype(np.uint8)
else:
lut = self._lut.copy() # Don't let alpha modify original _lut.
if alpha is not None:
alpha = min(alpha, 1.0) # alpha must be between 0 and 1
alpha = max(alpha, 0.0)
if bytes:
alpha = int(alpha * 255)
if (lut[-1] == 0).all():
lut[:-1, -1] = alpha
# All zeros is taken as a flag for the default bad
# color, which is no color--fully transparent. We
# don't want to override this.
else:
lut[:, -1] = alpha
# If the bad value is set to have a color, then we
# override its alpha just as for any other value.
rgba = np.empty(shape=xa.shape + (4,), dtype=lut.dtype)
lut.take(xa, axis=0, mode='clip', out=rgba)
# twice as fast as lut[xa];
# using the clip or wrap mode and providing an
# output array speeds it up a little more.
if vtype == 'scalar':
rgba = tuple(rgba[0, :])
return rgba
def set_bad(self, color='k', alpha=None):
'''Set color to be used for masked values.
'''
self._rgba_bad = colorConverter.to_rgba(color, alpha)
if self._isinit:
self._set_extremes()
def set_under(self, color='k', alpha=None):
'''Set color to be used for low out-of-range values.
Requires norm.clip = False
'''
self._rgba_under = colorConverter.to_rgba(color, alpha)
if self._isinit:
self._set_extremes()
def set_over(self, color='k', alpha=None):
'''Set color to be used for high out-of-range values.
Requires norm.clip = False
'''
self._rgba_over = colorConverter.to_rgba(color, alpha)
if self._isinit:
self._set_extremes()
def _set_extremes(self):
if self._rgba_under:
self._lut[self._i_under] = self._rgba_under
else:
self._lut[self._i_under] = self._lut[0]
if self._rgba_over:
self._lut[self._i_over] = self._rgba_over
else:
self._lut[self._i_over] = self._lut[self.N - 1]
self._lut[self._i_bad] = self._rgba_bad
def _init(self):
'''Generate the lookup table, self._lut'''
raise NotImplementedError("Abstract class only")
def is_gray(self):
if not self._isinit:
self._init()
return (np.alltrue(self._lut[:, 0] == self._lut[:, 1]) and
np.alltrue(self._lut[:, 0] == self._lut[:, 2]))
class LinearSegmentedColormap(Colormap):
"""Colormap objects based on lookup tables using linear segments.
The lookup table is generated using linear interpolation for each
primary color, with the 0-1 domain divided into any number of
segments.
"""
def __init__(self, name, segmentdata, N=256, gamma=1.0):
"""Create color map from linear mapping segments
segmentdata argument is a dictionary with a red, green and blue
entries. Each entry should be a list of *x*, *y0*, *y1* tuples,
forming rows in a table. Entries for alpha are optional.
Example: suppose you want red to increase from 0 to 1 over
the bottom half, green to do the same over the middle half,
and blue over the top half. Then you would use::
cdict = {'red': [(0.0, 0.0, 0.0),
(0.5, 1.0, 1.0),
(1.0, 1.0, 1.0)],
'green': [(0.0, 0.0, 0.0),
(0.25, 0.0, 0.0),
(0.75, 1.0, 1.0),
(1.0, 1.0, 1.0)],
'blue': [(0.0, 0.0, 0.0),
(0.5, 0.0, 0.0),
(1.0, 1.0, 1.0)]}
Each row in the table for a given color is a sequence of
*x*, *y0*, *y1* tuples. In each sequence, *x* must increase
monotonically from 0 to 1. For any input value *z* falling
between *x[i]* and *x[i+1]*, the output value of a given color
will be linearly interpolated between *y1[i]* and *y0[i+1]*::
row i: x y0 y1
/
/
row i+1: x y0 y1
Hence y0 in the first row and y1 in the last row are never used.
.. seealso::
:meth:`LinearSegmentedColormap.from_list`
Static method; factory function for generating a
smoothly-varying LinearSegmentedColormap.
:func:`makeMappingArray`
For information about making a mapping array.
"""
# True only if all colors in map are identical; needed for contouring.
self.monochrome = False
Colormap.__init__(self, name, N)
self._segmentdata = segmentdata
self._gamma = gamma
def _init(self):
self._lut = np.ones((self.N + 3, 4), np.float)
self._lut[:-3, 0] = makeMappingArray(
self.N, self._segmentdata['red'], self._gamma)
self._lut[:-3, 1] = makeMappingArray(
self.N, self._segmentdata['green'], self._gamma)
self._lut[:-3, 2] = makeMappingArray(
self.N, self._segmentdata['blue'], self._gamma)
if 'alpha' in self._segmentdata:
self._lut[:-3, 3] = makeMappingArray(
self.N, self._segmentdata['alpha'], 1)
self._isinit = True
self._set_extremes()
def set_gamma(self, gamma):
"""
Set a new gamma value and regenerate color map.
"""
self._gamma = gamma
self._init()
@staticmethod
def from_list(name, colors, N=256, gamma=1.0):
"""
Make a linear segmented colormap with *name* from a sequence
of *colors* which evenly transitions from colors[0] at val=0
to colors[-1] at val=1. *N* is the number of rgb quantization
levels.
Alternatively, a list of (value, color) tuples can be given
to divide the range unevenly.
"""
if not cbook.iterable(colors):
raise ValueError('colors must be iterable')
if cbook.iterable(colors[0]) and len(colors[0]) == 2 and \
not cbook.is_string_like(colors[0]):
# List of value, color pairs
vals, colors = zip(*colors)
else:
vals = np.linspace(0., 1., len(colors))
cdict = dict(red=[], green=[], blue=[], alpha=[])
for val, color in zip(vals, colors):
r, g, b, a = colorConverter.to_rgba(color)
cdict['red'].append((val, r, r))
cdict['green'].append((val, g, g))
cdict['blue'].append((val, b, b))
cdict['alpha'].append((val, a, a))
return LinearSegmentedColormap(name, cdict, N, gamma)
class ListedColormap(Colormap):
"""Colormap object generated from a list of colors.
This may be most useful when indexing directly into a colormap,
but it can also be used to generate special colormaps for ordinary
mapping.
"""
def __init__(self, colors, name='from_list', N=None):
"""
Make a colormap from a list of colors.
*colors*
a list of matplotlib color specifications,
or an equivalent Nx3 or Nx4 floating point array
(*N* rgb or rgba values)
*name*
a string to identify the colormap
*N*
the number of entries in the map. The default is *None*,
in which case there is one colormap entry for each
element in the list of colors. If::
N < len(colors)
the list will be truncated at *N*. If::
N > len(colors)
the list will be extended by repetition.
"""
self.colors = colors
self.monochrome = False # True only if all colors in map are
# identical; needed for contouring.
if N is None:
N = len(self.colors)
else:
if cbook.is_string_like(self.colors):
self.colors = [self.colors] * N
self.monochrome = True
elif cbook.iterable(self.colors):
self.colors = list(self.colors) # in case it was a tuple
if len(self.colors) == 1:
self.monochrome = True
if len(self.colors) < N:
self.colors = list(self.colors) * N
del(self.colors[N:])
else:
try:
gray = float(self.colors)
except TypeError:
pass
else:
self.colors = [gray] * N
self.monochrome = True
Colormap.__init__(self, name, N)
def _init(self):
rgba = colorConverter.to_rgba_array(self.colors)
self._lut = np.zeros((self.N + 3, 4), np.float)
self._lut[:-3] = rgba
self._isinit = True
self._set_extremes()
class Normalize(object):
"""
A class which, when called, can normalize data into
the ``[0.0, 1.0]`` interval.
"""
def __init__(self, vmin=None, vmax=None, clip=False):
"""
If *vmin* or *vmax* is not given, they are taken from the input's
minimum and maximum value respectively. If *clip* is *True* and
the given value falls outside the range, the returned value
will be 0 or 1, whichever is closer. Returns 0 if::
vmin==vmax
Works with scalars or arrays, including masked arrays. If
*clip* is *True*, masked values are set to 1; otherwise they
remain masked. Clipping silently defeats the purpose of setting
the over, under, and masked colors in the colormap, so it is
likely to lead to surprises; therefore the default is
*clip* = *False*.
"""
self.vmin = vmin
self.vmax = vmax
self.clip = clip
@staticmethod
def process_value(value):
"""
Homogenize the input *value* for easy and efficient normalization.
*value* can be a scalar or sequence.
Returns *result*, *is_scalar*, where *result* is a
masked array matching *value*. Float dtypes are preserved;
integer types with two bytes or smaller are converted to
np.float32, and larger types are converted to np.float.
Preserving float32 when possible, and using in-place operations,
can greatly improve speed for large arrays.
Experimental; we may want to add an option to force the
use of float32.
"""
if cbook.iterable(value):
is_scalar = False
result = ma.asarray(value)
if result.dtype.kind == 'f':
if isinstance(value, np.ndarray):
result = result.copy()
elif result.dtype.itemsize > 2:
result = result.astype(np.float)
else:
result = result.astype(np.float32)
else:
is_scalar = True
result = ma.array([value]).astype(np.float)
return result, is_scalar
def __call__(self, value, clip=None):
if clip is None:
clip = self.clip
result, is_scalar = self.process_value(value)
self.autoscale_None(result)
vmin, vmax = self.vmin, self.vmax
if vmin == vmax:
result.fill(0) # Or should it be all masked? Or 0.5?
elif vmin > vmax:
raise ValueError("minvalue must be less than or equal to maxvalue")
else:
vmin = float(vmin)
vmax = float(vmax)
if clip:
mask = ma.getmask(result)
result = ma.array(np.clip(result.filled(vmax), vmin, vmax),
mask=mask)
# ma division is very slow; we can take a shortcut
resdat = result.data
resdat -= vmin
resdat /= (vmax - vmin)
result = np.ma.array(resdat, mask=result.mask, copy=False)
if is_scalar:
result = result[0]
return result
def inverse(self, value):
if not self.scaled():
raise ValueError("Not invertible until scaled")
vmin = float(self.vmin)
vmax = float(self.vmax)
if cbook.iterable(value):
val = ma.asarray(value)
return vmin + val * (vmax - vmin)
else:
return vmin + value * (vmax - vmin)
def autoscale(self, A):
'''
Set *vmin*, *vmax* to min, max of *A*.
'''
self.vmin = ma.min(A)
self.vmax = ma.max(A)
def autoscale_None(self, A):
' autoscale only None-valued vmin or vmax'
if self.vmin is None and np.size(A) > 0:
self.vmin = ma.min(A)
if self.vmax is None and np.size(A) > 0:
self.vmax = ma.max(A)
def scaled(self):
'return true if vmin and vmax set'
return (self.vmin is not None and self.vmax is not None)
class LogNorm(Normalize):
"""
Normalize a given value to the 0-1 range on a log scale
"""
def __call__(self, value, clip=None):
if clip is None:
clip = self.clip
result, is_scalar = self.process_value(value)
result = ma.masked_less_equal(result, 0, copy=False)
self.autoscale_None(result)
vmin, vmax = self.vmin, self.vmax
if vmin > vmax:
raise ValueError("minvalue must be less than or equal to maxvalue")
elif vmin <= 0:
raise ValueError("values must all be positive")
elif vmin == vmax:
result.fill(0)
else:
if clip:
mask = ma.getmask(result)
result = ma.array(np.clip(result.filled(vmax), vmin, vmax),
mask=mask)
# in-place equivalent of above can be much faster
resdat = result.data
mask = result.mask
if mask is np.ma.nomask:
mask = (resdat <= 0)
else:
mask |= resdat <= 0
cbook._putmask(resdat, mask, 1)
np.log(resdat, resdat)
resdat -= np.log(vmin)
resdat /= (np.log(vmax) - np.log(vmin))
result = np.ma.array(resdat, mask=mask, copy=False)
if is_scalar:
result = result[0]
return result
def inverse(self, value):
if not self.scaled():
raise ValueError("Not invertible until scaled")
vmin, vmax = self.vmin, self.vmax