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No adapter found for graphics API AutoGraphicsApi #1691
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For wgpu you might need to install the correct graphics drivers depending on what you want to target. By default, the If you want to use another graphics API you can be explicit when using the wgpu backend. For example, the guide defines the backend as type MyBackend = Wgpu<AutoGraphicsApi, f32, i32>; But if you explicitly want to target OpenGl, you can use this instead type MyBackend = Wgpu<OpenGl, f32, i32>; with |
Hi,
I am trying to run burn according to the burn book example (https://burn.dev/book/getting-started.html), but it displayed "No adapter found for graphics API AutoGraphicsApi".
this is the Cargo.toml:
And this is the main function:
When I run it using cargo run, the following error occurred:
The text was updated successfully, but these errors were encountered: