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Keyboard.h
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Keyboard.h
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/* Camera Mouse Suite
* Copyright (C) 2015, Andrew Kurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CMS_KEYBOARD_H
#define CMS_KEYBOARD_H
#include <QObject> // Included to have the OS defines
#ifdef Q_OS_LINUX
#elif defined Q_OS_WIN
#elif defined Q_OS_MAC
#include <QMutex>
#include <queue>
#else
#endif
namespace CMS {
enum Key
{
KEY_CONTROL,
KEY_COMMAND,
KEY_ALT,
KEY_NONE
};
enum KeyState
{
KEY_STATE_DOWN,
KEY_STATE_UP,
KEY_STATE_NONE
};
class KeyEvent
{
public:
KeyEvent(Key key, KeyState state);
Key getKey();
KeyState getState();
private:
Key key;
KeyState state;
};
class IKeyboard
{
public:
virtual ~IKeyboard();
virtual KeyEvent nextEvent() = 0;
virtual bool hasNextEvent() = 0;
};
class KeyboardFactory
{
public:
static IKeyboard *newKeyboard();
};
#ifdef Q_OS_LINUX
class LinuxKeyboard : public IKeyboard
{
public:
LinuxKeyboard();
~LinuxKeyboard();
KeyEvent nextEvent();
bool hasNextEvent();
};
#elif defined Q_OS_WIN
class WindowsKeyboard : public IKeyboard
{
public:
WindowsKeyboard();
~WindowsKeyboard();
KeyEvent nextEvent();
bool hasNextEvent();
};
#elif defined Q_OS_MAC
class MacKeyboard : public IKeyboard
{
public:
MacKeyboard();
~MacKeyboard();
KeyEvent nextEvent();
bool hasNextEvent();
private:
std::queue<KeyEvent> events;
QMutex mutex;
};
#endif
} // namespace CMS
#endif // CMS_KEYBOARD_H