Here are
77 public repositories
matching this topic...
Executes a SPIR-V shader/kernel, producing results for given inputs.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
chipStar is a tool for compiling and running HIP/CUDA on SPIR-V via OpenCL or Level Zero APIs.
A generic post-processing injector for games and video software.
Safe and rich Rust wrapper around the Vulkan API
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
Read, process and generate SPIR-V code from Julia
Updated
May 25, 2024
Julia
Updated
May 21, 2024
Java
Standalone DXBC->SPIR-V library (from DXVK)
demolishedWebGPU is a shader rendering engine based on WebGPU
Updated
Jun 6, 2024
JavaScript
Lightweight and modular C++11 graphics middleware for games and data visualization
One stop shop for getting started with SPIR-V.
Client side only Javascript to visualize a SPIR-V Module binary
Updated
Apr 20, 2024
JavaScript
Vultaik Cross-Platform Rendering
Lightweight, multi-platform, data-oriented game engine.
Experimental OpenCL SPIR-V to OpenCL C translator
Unsafe Rust FFI bindings for glslang 🦀
Improve this page
Add a description, image, and links to the
spir-v
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
spir-v
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.